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September 24th, 2003, 01:10 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Some observations
Quote:
Originally posted by Renegade 13:
Perhaps we're being a little harsh here. It isn't as if there's a huge company out there, with money to burn, and tons of programmers to satisfy our every whim. It's one company with a (comparativly) small workforce.
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Make that one person with a bit of contracted graphics.
I think Aaron did a pretty good job and I know he'll keep working on improving the game.
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September 24th, 2003, 02:19 AM
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Corporal
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Join Date: Jan 2001
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Re: Some observations
a match target's speed button would be nice.
As would an auto save when moving through warp points.
Just lost 2 hours of gameplay because i forgot to save the friking game and crashed into an invisible planet.
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September 24th, 2003, 02:49 AM
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Sergeant
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Re: Some observations
It would be nice (and somewhat more realistic) if planets had atmospheric halos so you could pick them out a bit better. (!)
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September 24th, 2003, 02:53 AM
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National Security Advisor
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Re: Some observations
Uh, jimbob..the game does auto-save when you go through warp points. Check the Last game in the list. Note that it only saves one auto-save though.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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September 24th, 2003, 03:13 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Some observations
Quote:
Originally posted by Wydraz:
It would be nice (and somewhat more realistic) if planets had atmospheric halos so you could pick them out a bit better. (!)
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You can put "engine glows" on ship models, so it seems feasible that you could put a bunch of them in a spherical grid about a planet to create a halo effect. Not sure how realistic it would look, though. You can also put blinking lights on models (look at the floating cargo crates)... it might be kind of cheesy to have a planet surrounded with a grid of blinking lights, but consider it a computer navigational aid 
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September 24th, 2003, 03:19 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Some observations
You can increase the in-game lighting to avoid crashing into dark planets etc.
Check the hotkeys in the options menu to find what keys do that as I can't remember off-hand.
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September 24th, 2003, 03:35 AM
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General
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Join Date: Apr 2001
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Re: Some observations
I had another idea about the halo; there's a field in StellarObjects_XFiles.txt called "Star Glow Color"; presumably setting this to some RGB value other than 0,0,0 would make the planet glow faintly. I tried this, though, and it doesn't seem to be working; I posted in the beta forum about it so we'll see if anyone figures it out...
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