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Old October 9th, 2003, 03:49 PM
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Wydraz Wydraz is offline
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Default Re: How to make a mod?

SJ, thanks for the clarification.

I found out though, that if you add a new ship, the .x file has to be in the root XFiles directory - it doesn't see it in your campaign directory. Same goes for the ship's texture file, which needs to go in the game's root Images directory. Makes distributing mods a bit tricker... Maybe a patch can fix this.
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Old October 9th, 2003, 05:55 PM
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Default Re: How to make a mod?

Quote:
Originally posted by Wydraz:
SJ, thanks for the clarification.

I found out though, that if you add a new ship, the .x file has to be in the root XFiles directory - it doesn't see it in your campaign directory. Same goes for the ship's texture file, which needs to go in the game's root Images directory. Makes distributing mods a bit tricker... Maybe a patch can fix this.
yes, this is known to Aaron. Hopefully it will get fixed soon. Another thing that is not recognized is a modded components.bmp.
Adding images, landscapes, effects does work in the campaign folder, though.
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