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  #1  
Old October 11th, 2003, 08:04 PM
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Default Re: Star Trek Mod (Division of Labor?)

Sounds like you've really got things rolling!

I'd agree that the campaign missions should be your Last priority.
You can just release the universe, and let everyone make their own stories to plug into it.
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  #2  
Old October 11th, 2003, 08:24 PM
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Default Re: Star Trek Mod (Division of Labor?)

Thanks SJ. BTW, can I borrow some of your component imrovements (i.e. command component levels, etc) for this mod?

Since the guy who wrote up the campaign wanted credit for his work (understandably so), here is the link to his data files - it will give you some idea of what the Triangle is and the general layout of the area...

http://www.18inchfly.net/startrek/star-clash/
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  #3  
Old October 11th, 2003, 09:18 PM
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Default Re: Star Trek Mod (Division of Labor?)

Ideas are here for the taking.
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Old October 18th, 2003, 07:57 PM
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Default Re: Star Trek Mod (Division of Labor?)

Here is a brief outline of the races that will appear in the Triangle Mod (sources - the Star Clash material and SCII)...

Triangle Political Report
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  #5  
Old October 23rd, 2003, 04:48 AM
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Default Re: Star Trek Mod (Division of Labor?)

Excellent news! I just managed to get ahold of a copy of the Triangle supplement on Ebay - still in the shrinkwrap no less! (I had to lose about 4 hours sleep and phaser a snipe to do so, but hey, that's life. ). That means I will be able to build the thing pretty much up to "canon" (except for the ship models).

Life is good.
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Old October 23rd, 2003, 11:03 PM
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Default Re: Star Trek Mod (Division of Labor?)

I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
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  #7  
Old October 23rd, 2003, 11:57 PM
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Default Re: Star Trek Mod (Division of Labor?)

Quote:
Originally posted by Atrocities:
I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
Probably so, but what the hey, how can you have a Star Trek Mod with no Klingon D-7's or Romulan Warbirds?

I'll be happy to take them, but you tell me - would you rather see a mod with somewhat befitting ST ships (even if they're a bit rough), or a mod that just renames the existing shipmodels?

I myself would prefer the ST ships...
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