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October 18th, 2003, 07:57 PM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: Star Trek Mod (Division of Labor?)
Here is a brief outline of the races that will appear in the Triangle Mod (sources - the Star Clash material and SCII)...
Triangle Political Report
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October 23rd, 2003, 04:48 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: Star Trek Mod (Division of Labor?)
Excellent news! I just managed to get ahold of a copy of the Triangle supplement on Ebay - still in the shrinkwrap no less! (I had to lose about 4 hours sleep and phaser a snipe to do so, but hey, that's life.  ). That means I will be able to build the thing pretty much up to "canon" (except for the ship models).
Life is good.
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October 23rd, 2003, 11:03 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Star Trek Mod (Division of Labor?)
I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 23rd, 2003, 11:57 PM
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Lieutenant Colonel
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Re: Star Trek Mod (Division of Labor?)
Quote:
Originally posted by Atrocities:
I would be happy to give you the models, but you must understand that DOGA has a high poly count and the models don't look all that good in the game.
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Probably so, but what the hey, how can you have a Star Trek Mod with no Klingon D-7's or Romulan Warbirds?
I'll be happy to take them, but you tell me - would you rather see a mod with somewhat befitting ST ships (even if they're a bit rough), or a mod that just renames the existing shipmodels?
I myself would prefer the ST ships...
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October 30th, 2003, 11:22 AM
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Lieutenant Colonel
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Re: Star Trek Mod (Division of Labor?)
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October 30th, 2003, 05:15 PM
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Private
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Re: Star Trek Mod (Division of Labor?)
Quote:
Originally posted by General Woundwort:
...Of course, if anybody wants to do some Star Trek models (HINT, HINT) I'd be happy to have them...
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Howdy,
I'm Cleeve, the owner/operator/modeller of www.STARYARDS.com.
I've modded many ships for the Starfleet Command series of games. I use 3dsMAX primarily.
I might be willing to help out... I've got tons of high quality trek models. Is there an export plugin for 3d models for a Starfury format?
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October 30th, 2003, 05:26 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Star Trek Mod (Division of Labor?)
http://www.i3dxtra.com/kb/read.asp?GID=7&AID=7
Looks like you can just "Save As..." a .X file
All you have to do then is make sure the textures work out.
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