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November 2nd, 2003, 08:21 AM
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Corporal
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Join Date: Oct 2003
Location: Chicago
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Re: Battlestar Galactica
Quote:
Originally posted by Suicide Junkie:
I did note that "Kobol" and "Korbol" apparently are referring to the same place in the into screen.
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Sonofa---Good catch; Fixed now... Thanks! Where the heck were you when I was handing in English paper in high school?
Quote:
PS:
Feel free to use P&N components if you like. Especially the Bridge/Lifesupport/Crew Quarters
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Thanks! I most likely will-- every little bit helps (heck, I'm even using this guy). I really like the idea of the Core Worlds having higher/cheaper tech, as well as Crew Quarters directly influincing the amount of crew, and I did up torpedo/bolt speeds by 50% based on your comments (didn't even know that was a possibility until you mentioned it! Thanks!).
In short, you're doing fantastic stuff, SJ; keep up the great work!
Take care,
Drake
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In theory, there's no difference between theory and practice, but in practice, there is.
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November 2nd, 2003, 08:28 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Battlestar Galactica
Only some of that was from me...
I only discussed a major planet vs run down backwater planets type thing back in the beta forum.
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Things you want:
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November 2nd, 2003, 09:23 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Battlestar Galactica
Drake, this mod looks very impressive!
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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November 3rd, 2003, 06:29 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Battlestar Galactica
Wow... add me to the list of people eagerly waiting for this to become available. Those are very nice looking battlestars.
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November 3rd, 2003, 06:07 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Battlestar Galactica
I can't wait. It will be fun.
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So many ugly women, so little beer.
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November 8th, 2003, 04:29 AM
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Corporal
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Join Date: Oct 2003
Location: Chicago
Posts: 77
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Re: Battlestar Galactica
Ok, I'm pretty excited because I was just able to complete my first run-through of the campaign (except for the Last mission, which still needs to be programmed). So I've got to code in the Last mission, work out two or three more systems, and retexture the Last of the Terr-- er, Colonial ships, and I think this puppy might be ready to go beta!
Speaking of beta, do any of you folks with access to the Beta forum have a copy of that mod document Aaron mentioned in the chat that you could lend me? Sure would help a great deal...
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In theory, there's no difference between theory and practice, but in practice, there is.
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November 8th, 2003, 12:33 PM
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General
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Join Date: May 2002
Location: Canada
Posts: 3,227
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Re: Battlestar Galactica
Quote:
Originally posted by Drake113:
Speaking of beta, do any of you folks with access to the Beta forum have a copy of that mod document Aaron mentioned in the chat that you could lend me? Sure would help a great deal...
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Sorry, aaron has not posted it yet, but I'm sure it will pop up soon. (within the next few weeks or so)
Cheers! 
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