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  #1  
Old November 11th, 2003, 05:52 PM

Drake113 Drake113 is offline
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Default Re: Battlestar Galactica

One thing I found: Fighters have the tendency to explode on my aft when I recover them. Is this a problem with the ship model?

Hmmm... Now that you mention it, the sorta do... Never noticed that before. I guess I need to monkey around with the SpaceObjects_X.text file and figure out what does that. Anyone have any ideas? Could it be Base Model Radius?

Ok, first report back. The Cylons could use some more fighters and beter ECM/ECCM so they can hit you. Second, the Base Star weapons are not firing from the displayed model but a bit away from it.

Thanks! I'll increase the min/max fighters for the Cylons, and reduce the XYZ coordinates on the firing points for the basestar by like 10%... That should do it, I think. As far as ECM, all races are supposed to have ECM according to the Main_Enemies.txt file... I'll have to see if there's some way I can boost them or force them to have better targeting sensors...

Anyway, glad you're enjoying yourself and thanks for the feedback!
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  #2  
Old November 12th, 2003, 01:45 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Battlestar Galactica

I thought the Cylons were supposed to have horrific accuracy, (at least vs Vipers)
but that the occasional shot that did hit would take out a fair chunk of your fighter's internals.

[ November 11, 2003, 23:46: Message edited by: Suicide Junkie ]
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  #3  
Old November 12th, 2003, 05:00 AM
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Fyron Fyron is offline
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Default Re: Battlestar Galactica

Quote:
Originally posted by Suicide Junkie:
Only some of that was from me...
I only discussed a major planet vs run down backwater planets type thing back in the beta forum.
Yeah... you should have seen the speed of missiles in the early stages of the game!
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Old November 12th, 2003, 08:22 AM

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Default Re: Battlestar Galactica

Any chance of getting some screenshots of this Mod in action? Sounds pretty cool...
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Old November 12th, 2003, 08:22 AM

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Default Re: Battlestar Galactica

Sorry for the double post

[ November 12, 2003, 06:24: Message edited by: DarkStar ]
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Old November 13th, 2003, 05:31 AM

Drake113 Drake113 is offline
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Default Re: Battlestar Galactica

I've got a bunch of pics on this thread you can check out (just go back a page or so). Also, I just re-skinned the Terran Starbase to make it look more Colonial-- Check it out:

Starbase

It's not in the mod yet, but should be in there in the next day or so. Or, if you've already downloaded the mod, you can just put this in the Images sub directory of the Campaign 4 directory:

New starbase skin
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  #7  
Old November 13th, 2003, 05:17 PM
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Default Re: Battlestar Galactica

Help! The mod crashes just after I pick the colonial Battlestar. Exception Error: TDirect3Dxfile.Start-Can't find xfile

Any Suggestions? The regular game plays just fine.
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