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December 4th, 2003, 02:48 AM
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Re: Does anyone know who to disable the auto-difficulty
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Originally posted by Ed Kolis:
For one thing, you can have one of each on a ship - you can't have two ECM's or two jammers. Also, I might be misreading this, but the jammer ability description (-X *target* attack rating) seems to imply that it only works against the ship you're currently targeting, though I really have no way of testing that out (well I guess I could create a super jammer with -1000 target attack rating... )
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After testing quite a bit, since I was using a smaller ship, putting Jammers rather than ECM saved me from getting shot from BEAM weapons the most. I believe all enemies are affected by the Jammer and not just your targeted enemy since I found that in a big fight 3 on 1. All of them missed me just as much.
Quote:
And while we are at it, what are the difference between Standard shields and Advance Phased Shields. They’re more expensive for the same amount of shielding but don't see any discernable difference.Phased shields block phased polaron beams, and any weapons you mod that have the damage type "Normal Shield Piercing". Or at least they're supposed to - I'm not sure if the bug that prevented them from working was fixed yet. In any event, just like in SE4, all the shields on your ship have to be phased for the effect to work. Yeah, it's probably a waste, given the scarcity of phased weapons, but then you never know when you'll run into one of those PPB-armed pirates who effectively halves your hitpoints
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So phased shield block those shield piercing damage so it doens't get to the hull directly... Never really noticed that until you mentioned it.
Anyhow, about the torps, I found that even with 1 PD, I can sometimes shoot through multiple torps if they're coming from the same ship. Though I've yet to get 5 torps a coming...
About the Targetting computer & Combat sensor thing... Even with the best equipment and (I think high... )high Attack Stat about 25 I still miss with beam weapons. Its as if they can't hit the broad side of the barn ( relatively speaking).
[ December 04, 2003, 00:51: Message edited by: Din Ahmed ]
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December 4th, 2003, 05:50 AM
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Re: Does anyone know who to disable the auto-difficulty
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Originally posted by dHay:
Couldn't have been TOO bad, as you got to level 30 somehow...
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LOL, not too bad... but I was limited to the mundane weapons + tachyon. I was in a modded Fazrah Cruiser V. 800 speed, 1200 hull (used 980, stuck to 20t shields/armour). Two AP cannons front accompanied by two Antimatter Stream (modded AP for heavy mount and major whoopass on par with incinerator) and 4 (yes, four) tachyon cannons to the rear. Lots of wobbling.
I still died alot, because I had modded the dreadnoughts into the game proper, not just as an end game boss. Those turds are scary.
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December 4th, 2003, 06:03 AM
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National Security Advisor
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Re: Does anyone know who to disable the auto-difficulty
Looks like the jammers are..not working consistantly. They certainly effect more than your target.
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December 4th, 2003, 11:39 AM
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Re: Does anyone know who to disable the auto-difficulty
What do you mean modded "Dreadnoughts" into the game? What class of ships are dreadnoughts anyway... End of Game Boss????  How did you enabled them or did you created one.
[ December 04, 2003, 12:34: Message edited by: Din Ahmed ]
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December 4th, 2003, 06:30 PM
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Re: Does anyone know who to disable the auto-difficulty
Quote:
Originally posted by Din Ahmed:
What do you mean modded "Dreadnoughts" into the game? What class of ships are dreadnoughts anyway... End of Game Boss???? How did you enabled them or did you created one.
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Erk. Sorry, keep forgetting some folks haven't finished the game. Its a small (as in, not very much of one) surprise for the Last mission. I would strongly suggest you finish the game once first before doing heavy modding like I did... kinda killed the ending for me, you see... not that there's much of one, but still.
If you're determined...
...then take a look at the sithrak section of the enemy purchase ships file in campaign three. Search for dreadnought. Check out those stats.
Nasty.
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December 4th, 2003, 07:39 PM
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Re: Does anyone know who to disable the auto-difficulty
Quote:
Originally posted by Stone-D:
...then take a look at the sithrak section of the enemy purchase ships file in campaign three. Search for dreadnought. Check out those stats.
Nasty. [/QB]
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Yeah, but the silly things only have 200 crew, same as a Cruiser. Battleships have 400. They die too easily to toxic stuff.
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December 5th, 2003, 01:35 AM
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Re: Does anyone know who to disable the auto-difficulty
Looks like an oversized cruiser with a slightly heavier tonnage... Kinda weird actually.
I persume your talking about the speed & the tonnage right?
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