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  #11  
Old December 1st, 2003, 07:17 PM

Stone-D Stone-D is offline
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Default Re: Okay, this bites

So this can never change? Even if I do tonnes of merc missions for them? Awwww.

[ December 01, 2003, 17:19: Message edited by: Stone-D ]
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  #12  
Old December 1st, 2003, 11:30 PM

Phoenix-D Phoenix-D is offline
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Default Re: Okay, this bites

Quote:
Originally posted by Stone-D:
So this can never change? Even if I do tonnes of merc missions for them? Awwww.
Not in the stock game, no. Its entirely possible to change it through events though (er. I think, haven't verified that event works)
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  #13  
Old December 3rd, 2003, 02:21 AM
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Default Re: Okay, this bites

You said everyone is using the Miranda class? Perhaps they think you're firing on their allies because the allies and enemies use the same ship...
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  #14  
Old December 3rd, 2003, 06:51 AM

Stone-D Stone-D is offline
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Default Re: Okay, this bites

I've got the Miranda class for sale, two variants. The terrans have two variants (A and B, Trader and attack cruiser) and the pirates have one. They're all defined seperately but the Terran B and the Pirate miranda share a component configuration layout.

They all share the same spaceobject entry.
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  #15  
Old December 4th, 2003, 05:24 AM

Din Ahmed Din Ahmed is offline
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Default Re: Okay, this bites

How exactly do you add the ship into the game anyway. I d/l the mod and copied the files to the directories.

I've also added the Components line thing... but How do I put where it sells...
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  #16  
Old December 4th, 2003, 05:28 AM

Phoenix-D Phoenix-D is offline
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Default Re: Okay, this bites

The for-sale lines are in the PurchaseShipsPlayer file

[ December 04, 2003, 03:28: Message edited by: Phoenix-D ]
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