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February 8th, 2004, 10:36 PM
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Captain
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Join Date: Oct 2001
Location: Prince George BC, Canada
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Re: BSG problem
I loaded BSG mod and the patch but I keep getting an error with some of the mod files when I try to shuttle over to any planet or station.
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February 9th, 2004, 04:44 AM
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Corporal
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Re: BSG problem
Hmm... That's odd. Seems to work for me, and I thought I had included all of the newest files in the patch. Can you be more specific about the problem? What error are you getting (you may have to run the game in windowed mode to get the error listed)?
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 9th, 2004, 08:51 PM
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Re: BSG problem
The error I am getting refers to \main sites Colonial research facility.Section 4 name,type and centre id are missing.Fixed it by copying from colonial industrial centre.
[ February 09, 2004, 19:02: Message edited by: acepaint ]
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February 9th, 2004, 10:43 PM
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Corporal
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Re: BSG problem
Ahhh.... Thanks, Acepaint. I found the problem-- there were a few odd entries in the Main_Sites.txt file that were screwed up... I could swear I caught those the first go-around, though  . Anyway, the patch has been updated, so grab it and reinstall it and all should be well.
Thanks for the help, guys!
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 9th, 2004, 11:52 PM
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Re: BSG problem
No problem,any idea on the range errors yet?I got one when I was picking up the pieces after a battle.
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February 10th, 2004, 04:19 PM
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Corporal
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Re: BSG problem
No, I'm still stumped on that, although I don't believe I've encountered one recently. Did your Last one happen on the 1.15 Version of the game?
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 10th, 2004, 08:38 PM
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Re: BSG problem
Yep 1.15,I also got another one after I delivered the people in the 2nd mission when I went after the Cylon freighter.One question how hard is it to create some new misions for your mod or the original game.Can you just add them in the main events and main misions or is it more involved then that?The thought came to me when there where no new missions after I found enough fighters.I did find the next mission once I went back to sector command instead of looking at the planets.
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