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February 11th, 2004, 06:38 PM
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Corporal
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Join Date: Oct 2003
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Re: BSG problem
After you deliver the diplomats to Carillon, you need to speak to your contact on Carillon to get the next mission, which is delivering the Tyllium to the Refining station. I'll try to make that more obvious in future revisions, but I thought that shows up in the mission log.
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 11th, 2004, 08:26 PM
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Private
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Re: BSG problem
No you misunderstood it was right after I found enough fighters that I couldn't find the next mission.That was because after 4-5 tries to get the mod to work I didn't bother reading the mission again so I missed where I was supposed to go afterwards.
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February 11th, 2004, 11:52 PM
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Corporal
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Re: BSG problem
Oh, I see. If you have enough fighters, return back to Sector Command in Caprica to get your next mission.
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 19th, 2004, 08:51 PM
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Private
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Re: BSG problem
Heh, I have a different problem, i can't get it to load at all...
I go to start the campaign and it gets 90% done generating maps and throws some kind of error... I can't see the error window however, so I can't tell you what kind 
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February 19th, 2004, 09:46 PM
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National Security Advisor
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Re: BSG problem
Run Starfury in windowed mode then try it. That'll most likely let you see the error.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 20th, 2004, 12:44 AM
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Corporal
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Join Date: Oct 2003
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Re: BSG problem
What Version of SF are you running, Paladin? If you're running 1.15, did you grab the BSG 1.15 patch, too?
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In theory, there's no difference between theory and practice, but in practice, there is.
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February 20th, 2004, 12:44 AM
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Corporal
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Join Date: Oct 2003
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Re: BSG problem
Lousy double post...
[ February 19, 2004, 22:45: Message edited by: Drake113 ]
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