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February 12th, 2004, 10:47 PM
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Re: First thoughts and questions on Starfury
If you have time compression turned on, the AI collision avoidence gets REALLY bad. Other than that they do ok, though I haven't found a method to reduce the collisions.
Try switching to safe mode on the menu issue.
Not currently, no. It isn't quite gibberish, though. Those Messages are trigged based on how that ship is doing and what its doing.
I'd think loading the demo would work fine..but if you patched you need to add the extra stuff from the patches first.
The storyline provides most of the direction for the game.
The Amonkrie, Pirates, and Xiati will always try to kill you, and the Neutrals, Abbidon and Terrans will always be your friends. That simple unfortunately. I'm working on modding this, but have hit a few snags; I have it set so if you kill two starbases the Terrans try to kill you, but after killing one SF races to the end of the event tree and they go after you.
EDIT: fixed that problem. Adding an extra event in the middle worked. Huh. Anyway, the races WILL shoot at you if you shoot at them, but if you stop shooting after a while they do too.
No must-have mods yet, I'd say, though SJ's P&N mod is interesting. No mod launching programs, since that's built into SF itself- all the mods are contained within different campaign folders.
[ February 12, 2004, 21:14: Message edited by: Phoenix-D ]
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Phoenix-D
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February 12th, 2004, 11:28 PM
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Re: First thoughts and questions on Starfury
Add the extra stuff from the patches to where?
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February 12th, 2004, 11:36 PM
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Re: First thoughts and questions on Starfury
Well for example the latest one adds Beam Time to the components entry for each file. Look at history.txt..
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 13th, 2004, 12:21 AM
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Re: First thoughts and questions on Starfury
I've whipped up a small mod to add a basic faction system.
http://s94941683.Onlinehome.us/Campaign 1 - Homefront ROL.zip
The Terrans and Abbidon will now brand you as a criminal and shoot on sight if you kill enough of their ships. The infractions are broken up into Base, Heavy, Medium, and Light catagories, with the number allowed before you are outlawed going up each time. You kill ONE base and they'll be after you, but sats and fighters are much less stringent.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 13th, 2004, 04:54 AM
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Corporal
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Re: First thoughts and questions on Starfury
I put together a Battlestar Galactica mod. It includes new models, textures, landscapes, and a new campaign. May require my landscape mod (12 MB) to function properly.
Battlestar Galactica Mod (11 MB)
REQUIRES STARFURY V1.08 OR BETTER!!!
If you have v 1.15 (which you should download now, dangit), you'll need the BSG V1.15 Patch:
Battlestar Galactica Mod Version 1.15 Patch
Music for the mod (broken up into three files for slightly less ugly download)- Not necessary, but adds to the mood.
Music 1 (17 MB)
Music 2 (30 MB)
Music 3 (20 MB)
Enjoy!
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February 19th, 2004, 03:38 AM
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Re: First thoughts and questions on Starfury
New question, is there a way to use my joystick in Starfury?
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February 19th, 2004, 05:54 AM
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General
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Re: First thoughts and questions on Starfury
As far as I know, the joystick is not supported by Starfury at this time.
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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