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  #1  
Old February 19th, 2004, 07:37 AM
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Instar Instar is offline
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Default Re: Where do you recommend that we put our skill points?

Well, Hide, Move Silently, and Sleight of Hand are all good skills for a rogue character...
oh wait
bad Instar, this isnt DnD 3.5
darnit
Well, I always go for shield repair and stuff, makes me better for combat
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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Old February 19th, 2004, 05:54 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Where do you recommend that we put our skill points?

At the very beginning, I put my very first level worth of points into hull (4) and armor (1) repairs.

It sucks getting stuck out in the middle of nowhere, with lifesupport working fine, but engines destroyed and no way to repair them.
Also I'm very cheap, and will wait for my loyal crew to fix my armor, rather than spend 5 credits on repairs at a base
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