.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: Starfury

Reply
 
Thread Tools Display Modes
  #1  
Old March 7th, 2004, 02:38 AM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Lol I spelt the layout name wrong oops

Right now its working, thx for your help, once Ive done some more stuff I will release the next Version later today hopefully
__________________
Reply With Quote
  #2  
Old March 6th, 2004, 05:39 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Version Alpha 0.0.0.2 released

http://deadzone.lfhost.com/download.php?list.2

---------------------------------------------------
Version History for The Peoples Mod
---------------------------------------------------

Version 0.0.0.2

1. Added Pirate Miranda to Sol System, with same layout, bonuses as player Miranda (for testing purposes only)
2. Altered Weapon Hardpoints, Miranda's now have 1 forward to left phaser, 1 forward to right phaser, 1 forward torpedo & 1 rear torpedo
3. Altered Engine Hardpoints, Nacelles now glow blue during movement
4. Added Human default site
5. Alter position of bridge on Miranda

Version 0.0.0.1

1. Corrected Errors that was prevented Campaign from Launching
2. Added Revision History (this file)
3. Decreased Miranda Size
4. Gave player Miranda lots of Base bonuses (for testing purposes only)
5. Increased size of Stars and spaced Celestial Bodies out further

---------------------------------------------------

---------------------------------------------------

[ March 07, 2004, 13:58: Message edited by: DeadZone ]
__________________
Reply With Quote
  #3  
Old March 6th, 2004, 11:08 PM
Desert Fox's Avatar

Desert Fox Desert Fox is offline
Private
 
Join Date: Aug 2003
Location: Las Vegas, NV
Posts: 37
Thanks: 0
Thanked 0 Times in 0 Posts
Desert Fox is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Hey, nice to see a Mod out for SF. Is this a new campaign Mod, or is this just an enhancement to the regular game?

I am sorry I did not take the time to read the information. I followed your link from my website just overly curious and no time. LOL Thanks for posting it there btw.
__________________
Thanks,
Desert Fox - Fleet Admiral of NeoTech Games Supporting SEIV - SEV - Star Fury & other games.
Reply With Quote
  #4  
Old March 6th, 2004, 11:15 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Well it will be a completely new campaign, I do hope it will eventually be more complex and in-depth as stock SF
__________________
Reply With Quote
  #5  
Old March 8th, 2004, 02:15 AM

Exan Exan is offline
Corporal
 
Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
Thanks: 0
Thanked 0 Times in 0 Posts
Exan is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Isn't the Miranda model kinda small? I mean the beam when you fire is as wide as the whole ship. I try to mod Whitestar and Omega Class Cruiser from B5 but Lithunwrap just doesn't understand so complex models so I have to use 3DSMax which I can't use so well now.

By the way. Is someone of you good making textures?

I made a ship but it needs texture and I'm not good making one. The model isn't that good either.

EDIT: Fixed broken link.

[ March 07, 2004, 12:16: Message edited by: Exan ]
__________________
Starfury Haven
thepeoplesmod.com (Offical site for The People's Mod)
Alexandria Archives -info site on The People's Mod
Reply With Quote
  #6  
Old March 7th, 2004, 03:05 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Nvr tried to make textures before lol

And yes the weapon fire is tad wide, this is fixed in the next Version
__________________
Reply With Quote
  #7  
Old March 7th, 2004, 03:59 PM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: ***Dead Thread*** Peoples Mod "Version Alpha0.0.0.5" - 11 March\'04

Version 0.0.0.3 released
Get it from http://deadzone.lfhost.com/download.php?list.2

A number of changes in this Lastest Version

---------------------------------------------------
Version History for The Peoples Mod V0.0.0.3
---------------------------------------------------

Version 0.0.0.3

1. Ship hardpoints altered and torps now fire from center mass
2. Names for weapons are changed
3. Weapon effect sizes altered
4. Weapon sounds effects temp removed as I fiqure out how to put in custom ones
5. More component slots added to ships
6. Pirate Miranda removed from Sol
7. Pirate Space now known as Alpha Centuri
8. Added Pirate Mirandas to appear randomly in Alpha Centuri
9. Made Systems 5 times bigger
10. Increased Planet size and Star size in Sol
11. Mirandas bonuses decreased, neither player or pirate are immortal now
***Note*** At this time you may be able to go through some of the Sol Planets, and the Sol Star

---------------------------------------------------

---------------------------------------------------
__________________
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.