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  #1  
Old April 15th, 2004, 04:52 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Hunt Pirate Missions Impossible

The full game will show your targets on the system map, so you won't have to root through all the nebula and behind all the planets

I don't use it much, though.
WIth viewing distance at max, it isn't too hard to click on all the distant sparkly things to find the target.
I'm at the point where I can tell the race and ship class by eyeballing it when they're only about 6 pixels in size. Clicking then confirms the name of the ship.

[ April 15, 2004, 03:54: Message edited by: Suicide Junkie ]
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Old April 15th, 2004, 04:13 PM

Phoenix-D Phoenix-D is offline
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Default Re: Hunt Pirate Missions Impossible

Radar isn't useless. If you check your system map things beyond the 300ls limit of your minimap will show up if you have radar to that point. Works for both the little system map and the full-screen one.
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Old April 15th, 2004, 07:56 PM

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Default Re: Hunt Pirate Missions Impossible

Thanks! I am glad to hear it is just a demo "glitch" or shortcoming.

Now for my next question - where can I buy the game for a fair price?

Don't get me wrong, I will pay for a legit copy, I just don't see why this game retails for $39.99 through the Starfury site link - yet I can buy Freelancer from MSFT for $19.99 and I bought X2 recently from Best Buy for $24.99!!!

I guess I'll have to join the eBay revolution...

Blech!

Thanks again!
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Old April 15th, 2004, 08:41 PM

Phoenix-D Phoenix-D is offline
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Default Re: Hunt Pirate Missions Impossible

Freelancer and other retail games get cheaper because they're publishers make a LOT of copies. If they don't sell, it becomes cheaper to the seller to discount them to get rid of them, since they cost money to store.

I don't think Shrapnel makes many games per print run, and they're cost per copy is probably higher. Hence, few or no price drops.
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