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May 12th, 2004, 07:05 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Thanked 3 Times in 3 Posts
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Email me the models you need textured in .3ds format if possible. I just emptied my email so there should be room.
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Get the newest Version of Invasion! here: http://www.secenter.org/

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May 12th, 2004, 09:32 PM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Ok. I sent the model to you. I just hope the email addres you had in your profile was the correct one. I started making slots, and other data for the ship but the problem arise when Lithunwrap doesn't want to cooperate anymore. It always saves the x file so that it cannot open it anymore again. Plus it cannot wrap the texture map on the ship. Annoying. I guess it's max's fault. I have to edit the max file and try to get that work.
Anyway, the model data is finished and I'm pretty sure it work. Still some scaling is required but I'm pretty sure that the hardpoints are 100% right.
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May 12th, 2004, 10:37 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Exan if you really want, send me the files, CW sends me the textures, and I can easily convert them into .x format
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May 13th, 2004, 07:30 AM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Alrighty, I will try the thing again this afternoon. I prefer to have the ship working at some level and test that the hardpoints are correctly set but if I can't get it work I will be happy to transfer that headache to you. 
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May 19th, 2004, 09:39 PM
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Private
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Join Date: May 2004
Location: Bahrain
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Hey,
How about adjusting the saving format(or whatever it's called).You can find out what i mean here: Saving method.
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May 19th, 2004, 11:50 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Quote:
Originally posted by SamZaWild:
Hey,
How about adjusting the saving format(or whatever it's called).You can find out what i mean here: Saving method.
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That isn't something modders have access to. One of the down sides of text based modding over something like Half-Life's is that you have much less access the "under the hood" stuff like this.
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June 9th, 2004, 10:53 PM
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Second Lieutenant
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Join Date: Apr 2003
Location: England
Posts: 488
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Re: ***Official*** The Peoples Mod vPR-08.May.04
Just to let you all know we are not dead at all
http://projectxstudios.com
You can see screenshots of some of the work, also we are still looking for people who want to help, or just contribute
I am hoping to release some sort of alpha pretty soon
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