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  #1  
Old April 16th, 2001, 02:01 PM

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Default Re: Taking a planet with low-tech?

quote:
Originally posted by suicide_junkie:
Blockading the planet will help get them to surrender, as (i think) it cuts off all resource generation on the planet.



Will that make a differnce since he's blockading their Last planet? Never been in that situation myself so I can't say personally. But it would seem kind of silly for the game to cut off their resources since that's the only planet that race owns.
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  #2  
Old April 16th, 2001, 04:56 PM
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Default Re: Taking a planet with low-tech?

Colonizing elsewhere and overall just boosting your score may also make them more likely to surrender.

With high tech cost and only 24 turns in, you don't have fighters, do you? Fighters are immune to missiles, so that would help with one problem...

On maximum range, you may want to try a 'tweaked' maximum range (identical to original, but with the secondary strategy of Don't Get Hurt). But simulate the battle before you commit...

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  #3  
Old April 16th, 2001, 06:09 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Taking a planet with low-tech?

quote:
Will that make a differnce since he's blockading their Last planet? Never been in that situation myself so I can't say personally. But it would seem kind of silly for the game to cut off their resources since that's the only planet that race owns.

Seems kinda silly, eh? The rules don't change depending on the numer of planets you have left (unless you have zero ) you will still need a spaceport to get your points generated by the Last planet you own, and if its blockaded, you dont get anything from the planet.
You still get the basic 200 point minimum resources per turn, whenever you're not generating any points of some resource.

--------------------------------

As for defeating your missile-laden enemy, pick either PD or Fighters, and use them to get through.

[This message has been edited by suicide_junkie (edited 16 April 2001).]
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Old April 17th, 2001, 01:08 AM

Trachmyr Trachmyr is offline
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Default Re: Taking a planet with low-tech?

The enemy should surrender... They always do to me when I'm in that situation... worst case scenario is that he'll have to knovk out some of their weapons platforms to "lower their score"...build a bunch of kamakiaze ships with missiles galore, engines and no defenses... they won't be coming home but as long as the missiles hit.. you'll knock out some/most of the weapon plats.
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Old April 17th, 2001, 01:27 AM
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Default Re: Taking a planet with low-tech?

I just thought of something... Try using "planetary weapons" tech. The first few levels are dirt cheap, and the planetary napalm will do a lot of damage. Try a bunch of ships with napalm to convince the enemy to surrender.

BTW, are you sure that that is their Last planet? They may have started growing somewhere else without your knowledge.
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  #6  
Old April 17th, 2001, 01:29 AM

Trachmyr Trachmyr is offline
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Default Re: Taking a planet with low-tech?

Planetary napalm is very good! BUT, you need point-defense or you'll be cut down before you get in range!
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