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  #1  
Old September 20th, 2003, 09:05 PM

Teleolurian Teleolurian is offline
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Default Re: Weakest nation in Dom I

I voted R'lyeh, but feel the need to explain.

In a game featuring *all* nations, I feel R'lyeh to be militarily outclassed by Atlantis initially, and at a serious disadvantage when attacking land territories.

That having been said, I do love the illithids; I just feel that once that one unit type ceases to be a threat that R'lyeh is no longer a frightening opponent.
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  #2  
Old September 20th, 2003, 09:34 PM
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Nerfix Nerfix is offline
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Default Re: Weakest nation in Dom I

Quote:
Originally posted by ywl:
quote:
Originally posted by Nerfix:
Man, as fun nation it is, felt quite handicapped.
They are so tied to their capital.
Marignon is another candidate, but Astral magic isn't shabby and even if CoC's are expensive, they kick *BLEEP*.

But i must say, in the end, Dominions I had quite good balance between the nations.
Man is not weak. At the beginning, they have Long Bows for expansion. In the mid-game, they have Wrathful Sky/Thunderwarp, Poison Ward/Foul Vapor Combos. In the late game, they have Lamia Queen, Fairy Queen and Couatl to supplement their magic. Who else has such flexibility?

Marignon is not weak neither. Fire and Astral magic are destructive.

The only nation that I found weak in a real game versus human is Ermor.

This isn't about what nation is the weakest or what is the strongest, it's what nation is the weakest from your experience. IMO Man is bound to his capital, Longbows take only so far and even if they have Air mages, you can only produce them in your capital. IMO Marignon has vulnerable(no shields) normal infantry, expensive better(read:with shields) infantry and mages that are snacks to every 4-Astral mage that wanders by.
But its all IMO.
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Old September 20th, 2003, 10:56 PM
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Fyron Fyron is offline
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Default Re: Weakest nation in Dom I

Illithids, huh? I am surprised Wizards of the Coast has not sued you guys over that name.
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Old September 20th, 2003, 11:08 PM

johan osterman johan osterman is offline
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Default Re: Weakest nation in Dom I

Quote:
Originally posted by Imperator Fyron:
Illithids, huh? I am surprised Wizards of the Coast has not sued you guys over that name.
Perhaps this is a problem, dom 1 probably didnt have enough market exposure to show up on their radar.
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Old September 20th, 2003, 11:11 PM
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Default Re: Weakest nation in Dom I

Well... MM removed all star trek references (some system names and such mostly) from SE when they went from SE3 to SE4. Perhaps you guys might want to consider doing the same? At least stuff that was created by other companies, not just borrowed from various mythologies and such. Just some food for thought. I don't know if WOTC would actually sue you, but you never know.

[ September 20, 2003, 22:11: Message edited by: Imperator Fyron ]
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Old September 20th, 2003, 11:24 PM
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Default Re: Weakest nation in Dom I

What would they be then?
R'lyehians?
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Old September 20th, 2003, 11:37 PM

johan osterman johan osterman is offline
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Default Re: Weakest nation in Dom I

Quote:
Originally posted by Imperator Fyron:
Well... MM removed all star trek references (some system names and such mostly) from SE when they went from SE3 to SE4. Perhaps you guys might want to consider doing the same? At least stuff that was created by other companies, not just borrowed from various mythologies and such. Just some food for thought. I don't know if WOTC would actually sue you, but you never know.
There are a few minor things in other places as well that is shamelessly borrowed from other games or products. If it is a problem it shouldn't be to troublesome to fix though. I thought this wouldnt pose a problem since compared with for example VGA planets very overt ripoffs of Star Trek and Star Wars dominions is virtually unsullied by plagiaranism.
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