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  #1  
Old September 25th, 2003, 06:19 PM

Pocus Pocus is offline
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Default Re: Depopulation

nice issue to raise Truper. It is true that in doms I you have many population killing spells, but few (one, a global) which do the reverse. I wonder if doms II is a bit more gentle with the poor farmers and workers... I like to be able to reverse a process (is it akin to the fear of death, doctor?). In doms I for example, if you 'liberate' the wasteland which constitute Ermor, you are left with a barren land, without hope of any reconstruction, and despite a growth +3 factor (because the growth is a % bonus of increase, and dont give you a base increase of say 300 pop a turn). Whats more its even stranger when you read your dominions description : it is written that the lush of nature can be seen everywhere, and that harvest is done 4 times a year, but ... nobody live here!

to answer more specifically your question, in dominions I, with growth +3, you can raise your population slowly.

Treebeard : in doms II patrolling wont allow you to increase taxes, if I recall. In fact I dont think there is a tax % to be modified.
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  #2  
Old September 25th, 2003, 06:20 PM

Pocus Pocus is offline
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Default Re: Depopulation

Kristoffer replied while I was typing... so the Last part of my post is obsolete.
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  #3  
Old September 25th, 2003, 06:54 PM

johan osterman johan osterman is offline
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Default Re: Depopulation

Quote:
Originally posted by Pocus:
nice issue to raise Truper. It is true that in doms I you have many population killing spells, but few (one, a global) which do the reverse. I wonder if doms II is a bit more gentle with the poor farmers and workers... I like to be able to reverse a process (is it akin to the fear of death, doctor?). In doms I for example, if you 'liberate' the wasteland which constitute Ermor, you are left with a barren land, without hope of any reconstruction, and despite a growth +3 factor (because the growth is a % bonus of increase, and dont give you a base increase of say 300 pop a turn). Whats more its even stranger when you read your dominions description : it is written that the lush of nature can be seen everywhere, and that harvest is done 4 times a year, but ... nobody live here!

to answer more specifically your question, in dominions I, with growth +3, you can raise your population slowly.

Treebeard : in doms II patrolling wont allow you to increase taxes, if I recall. In fact I dont think there is a tax % to be modified.
We like it the way it is, it is easier to kill than to repopulate. If you kill off a whole province it only makes sense that it is a very slow process for it to be repopulated.
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  #4  
Old September 25th, 2003, 07:00 PM

Mortifer Mortifer is offline
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Default Re: Depopulation

Maybe there should be more global spells what would help to repopulate the provinces...
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  #5  
Old September 25th, 2003, 07:49 PM

Treebeard Treebeard is offline
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Default Re: Depopulation

Quote:
Originally posted by johan osterman:
We like it the way it is, it is easier to kill than to repopulate. If you kill off a whole province it only makes sense that it is a very slow process for it to be repopulated.
Heh, it should much easier to kill than to repopulate, the problem is, it's almost impossible to repopulate. I'd love to get some other ways to raise the population of a province.
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Old September 25th, 2003, 07:51 PM

licker licker is offline
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Default Re: Depopulation

Quote:
Originally posted by Treebeard:
quote:
Originally posted by johan osterman:
We like it the way it is, it is easier to kill than to repopulate. If you kill off a whole province it only makes sense that it is a very slow process for it to be repopulated.
Heh, it should much easier to kill than to repopulate, the problem is, it's almost impossible to repopulate. I'd love to get some other ways to raise the population of a province.
Why not add a kind of 'forced migration', take a commander and some troops and force a few hundred people from one province to another... You'd have to take a pretty hefty unrest hit, but in some situations it might be worth it to try and get the pop jumpstarted somewhere...
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  #7  
Old September 25th, 2003, 08:12 PM

Mortifer Mortifer is offline
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Default Re: Depopulation

That wont help, if almost all provinces are depopulated.

As I said there should be some major spells to populate a province, or maybe some other options.
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