quote:
Originally posted by Menschenfresser:
Here's my favorite:
I believe crew insurrection is 50,000 points. I like to turn this on for what ever empire I am up against, put it on repeat, and just snag as many ships turn after turn. In my present game I have 170,000 intel points so I can have two crew insurrections per turn and still run some counter intel.
Even more fun is when you're a Psychic race going against
another Psychic race, and you use Crew Insurrection
and Alliegance Subverters. Last night, I engaged in Tactical Combat with the Cue Cappa. It was 4 of my ships (3 equipped with AS III) versus nine of his. I Subverted one, then had
that ship subvert the ship next to it, and that one did the same to the one next to it, etc. Sweet chain reaction, and it bolstered my forces considerably.
Crew Insurrection is really cool when you take their front-line shiny new battleship away from them and glass a few core worlds with it.