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April 18th, 2001, 07:33 PM
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Second Lieutenant
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Re: easier ways to win when at war
Blaze a strategy I like to use is to close all of the warp points going into the target system. Then when I'm done conquering all of those planets I open the warp back up into the next system and then close all the warps in that system etc. This way you effectively attack one part of an empire at a time and can use your whole fleet against a small percentage of theirs. Just research stellar manipulation a couple of times to get warp open and close components 
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April 18th, 2001, 08:33 PM
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Corporal
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Join Date: Apr 2001
Location: New York, NY 10019
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Re: easier ways to win when at war
Used that one as well, Chewy, but to keep those stellar manips running around between your systems to have their parts fixed and the enemies sucks up a lot of resources, and it's also too costly to mothball them every few turns. Time I tried this, my fleet took out the entire system of say 8 planets in 3 turns.
I like it, but beware of the resource drain...after a few turns I started to panic.
[This message has been edited by Menschenfresser (edited 18 April 2001).]
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April 18th, 2001, 08:39 PM
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Corporal
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Join Date: Apr 2001
Location: Beer-Sheva, Israel
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Re: easier ways to win when at war
Well, well, well..
I see people using AI's weaknesses??
Heh, people! Play fair! Play as if the AI is a human player!
I know its dfifficult sometimes, but its much more fun to actually conquer/defeat an enemy instead of simply using the AI weaknesses and demanding it to give its planets and then demand its surrender.
Realy.
How to destroy an enemy soon? Well, i dont know. This is not my style of game. I enjoy building economy of my empire, and if one dares to attack me, conquer a few systems of this empire and then cease fire.
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Emperor Klis't of the Taera Republic.
Proud member of the League of Empires.
E-Mail -
Ora Planet - Taera Republic - League of Empires
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April 18th, 2001, 08:43 PM
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Brigadier General
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Re: easier ways to win when at war
another way is to set up defense of your worm holes with small BS and Groups of ftrs. this frees up your fleets to invade his systems. I found 3-4 small BS with 50-100 ftrs in support are able to defend your system at the worm hole, then your fleets are free to invade.
just some ideas mac
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just some ideas Mac
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April 18th, 2001, 11:11 PM
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Captain
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Re: easier ways to win when at war
Put minelayer comp on attack ships. Then take a few of them into a war zone and lay mines. Sit there looking like an easy target. Works with colonizers too. 
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April 19th, 2001, 11:25 PM
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Private
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Re: easier ways to win when at war
The good thing about this one is that it works against humans too... and it's 10 times more satisfying than doing it to an AI. Cloaked minesweepers can wreak havoc if you can get them into an enemies rear systems. Mine a couple of WPs and watch his colony ships and transports run into them...
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April 20th, 2001, 02:31 PM
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Major
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Re: easier ways to win when at war
It has been said earlier in the post, but I will post as well.
One of my favorite AI killers is to Intel 'Crew Insurrection' to 'Any Ship'. Then, as I get HIS attack ships behind enemy lines and deep in his territory, I attack anything I can reach with his ships and keep attacking stuff (planets, ships, etc) 'till the ship gets bLasted, runs out of supplies, etc. It seems to keep the AI scrambling - sending fleets back deep into AI territory to protect the homeworlds...hence away from my territory. It seems to cripple the AI - it doesn't know how to deal with it effectively.
There is something quite satisfying about nailing 'em with their own guns....
[This message has been edited by rdouglass (edited 20 April 2001).]
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