Re: Less micromanagement
I think that some of these issues are fixed (well I'm pretty sure some are fixed).
Still I must confess that my biggest fear is that not enough emphasize have been put on late game tedioussness. When you have to handle a group of 100 mages, most having at least one magic item, most needing gems, and all needing a script.
I have no doubt than in the other game's compartment, the game is in great progress compared to the already much enjoyable doms I. But micromanagement is really killing me in some games. Out of a group of perhaps 8-10 registered copies, I already know that 3-4 of my friends are hesitant to start pbem with doms II, because they fear that these issues are not fixed. I understand them.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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