
October 4th, 2003, 08:47 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: What are your most wanted features in Doms II
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Originally posted by HEMAN:
Hi fellow warriors ,im new to dom 2.I enjoy games like HOMM & ROTK, Ive downloaded Dom 1 Its a great game. What features i want in Dom 2 are;
#1 Castle upgrades expansion and add-ons . Like HOMM.
#2 Option to controll Only my god in battle with unites .Feel.
In Dom 1 i feel giving orders to comds is like, Well (rolling the dice cross your fingers) JITTERS.
I had a enemy come at me with 150 unites of (souless long dead) skeltons etc. attacking my castle of 50 unites including god.( Reminds me of LOTR the 2 towers battle. Which i lost the defending castle by a mere 40 enemy unites.
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my personal opinion
1) the game is not a remake of civilization, or HoMM. Adding building would mostly be detrimental to the focus of the game, by bogging him down. The buildings in doms already represents military installations, priestly powers, magical structures. This is the Grand Scheme. Why would adding a barrack, war academy, etc. be better than having a castle?
2) cant be done in multiplay. In solo it could have been done, but you are asking to introduce direct control in the tac engine, which is only driven by scripts or AI decisions. Thats imply putting some hundred hours of coding just for control of the god in battle, a bit too much dont you think so? 
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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