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Old October 7th, 2003, 04:05 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: The Random Map Generator and Maps

Quote:
Originally posted by Daynarr:
The map files are exactly the same format as they were in Dom 1 (TGA, or Targa). You can use maps made for Dom1, but you will need to delete colors in top-left corner for they have no purpose in Dom2 (they may cause game to generate province there). As far as I know, Dom2 supports much larger maps then Dom 1 so all maps need not be 800x600, in fact larger are preferred. Scripting files (.map) are different though with new commands and units so they need to be rewritten.
Im interested in this since I make extensive use of randomly generated TGA and randomly generated
MAP files. Possibly a gimp or a ghost script could be created which would... just tihnking out loud here... replace the color string in the old format with a flat land color. Hmmm no that might create a really tiny water province? or would it create just a stream in some other province?

I suppose it could snag the color in position 17 and fill in bits 1-16 with that same color.
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