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October 7th, 2003, 08:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Nagas and other "lost" pretenders
Quote:
Lord of the Night is usable for Ermor, who has numerous nation points to waste . His stealth can give you some very interesting tactics. But since Ermor is in general hard to play, I don't know how well he can be played.
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I use LoN quite abit for many races. His ability to create demonic sneaky flyers is a big boost. I especially liked using him with Pangaea. Having a deity who was flying-sneaky, with a flying-sneaky (demons and harpies) was very handy for a race who could move a sneaky army long distances. Nice for quick support.
In fact I used him for just about any race that didnt have an overabundance of units with priest powers (they tended to dispell my own units in combat)
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 7th, 2003, 11:44 PM
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Major
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Join Date: Sep 2003
Location: Oregon
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Re: Nagas and other "lost" pretenders
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Originally posted by Kristoffer O:
Dragons have been remade more than once. In Dom II a dragon in dragon shape has -2 in all magic skills. Thus dragons can cast spells, enter water (if blue) and will tend to have one high magic skill (several low level skills would not be usable in dragon shape). This fits their nature.
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Great! That combined with their latest Dom 1 price of 50 IMHO might make them useable, although the price still isn't cheap when you factor in the Dominion of 1 (especially now that Dominion Strength can exceed 10).
The funny thing is that I find their transformation ability to be mostly a weakness. I would far rather have a dragon that kept his magical power, but couldn't transform.
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October 8th, 2003, 12:12 AM
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Lieutenant General
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Join Date: Dec 2000
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Re: Nagas and other "lost" pretenders
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Originally posted by Jasper:
quote: Originally posted by Kristoffer O:
Dragons have been remade more than once. In Dom II a dragon in dragon shape has -2 in all magic skills. Thus dragons can cast spells, enter water (if blue) and will tend to have one high magic skill (several low level skills would not be usable in dragon shape). This fits their nature.
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Great! That combined with their latest Dom 1 price of 50 IMHO might make them useable, although the price still isn't cheap when you factor in the Dominion of 1 (especially now that Dominion Strength can exceed 10).
The funny thing is that I find their transformation ability to be mostly a weakness. I would far rather have a dragon that kept his magical power, but couldn't transform. Don't forget special blessing bonuses you receive at levels 4 and 9. If you want to boost your blessings, dragons are a good and cheap way to go. IMHO it makes them even more valuable (Nagas as well).
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October 8th, 2003, 12:25 AM
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Captain
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Join Date: Aug 2003
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Re: Nagas and other "lost" pretenders
Quote:
Originally posted by Jasper:
quote: Originally posted by Kristoffer O:
Dragons have been remade more than once. In Dom II a dragon in dragon shape has -2 in all magic skills. Thus dragons can cast spells, enter water (if blue) and will tend to have one high magic skill (several low level skills would not be usable in dragon shape). This fits their nature.
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Great! That combined with their latest Dom 1 price of 50 IMHO might make them useable, although the price still isn't cheap when you factor in the Dominion of 1 (especially now that Dominion Strength can exceed 10).
The funny thing is that I find their transformation ability to be mostly a weakness. I would far rather have a dragon that kept his magical power, but couldn't transform. Eh, I think there must have been a misunderstaning somewhere. If you and everyone else is referring to what I said earlier about dominion strength exceeding ten, my correction was intended to state that I had it wrong, but that I wasnt sure if blood sacrifice or fire of the faith could bring it over ten. I haven't checked it out but my guess would be that they can not do this.
So as far as I know dominion strength is limited to 10.
[ October 07, 2003, 23:26: Message edited by: johan osterman ]
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October 8th, 2003, 01:13 AM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
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Re: Nagas and other "lost" pretenders
Quote:
Originally posted by Jasper:
The funny thing is that I find their transformation ability to be mostly a weakness. I would far rather have a dragon that kept his magical power, but couldn't transform.
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Wouldn't that just be the same as buying a great sage, or whatever dragons are in human form?
[ October 08, 2003, 00:20: Message edited by: st.patrik ]
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October 8th, 2003, 03:05 AM
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Major General
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Re: Nagas and other "lost" pretenders
As I've said before, I'm a "role-playing" type, so the extra bonus flavor that comes from Draconic Pretenders is well worth the admission price. They seem powerful enough to me anyway, but, of course, Your Milage May Vary.
Call me weird . . . (pause to allow everybody to say it) . . . but I enjoy the fun of watching the enemy try to gang up on what seems to be a frail old mage, only to have a really NASTY surprise. 
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October 8th, 2003, 03:18 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Nagas and other "lost" pretenders
I think the dragons offer alot of variety. Their human form can be a mage/searcher. They can fly to a far province, check it, and fly back. They can deliver flying troops to quickly support their front line. They can act farther beyond the dominion glow than many pretenders since they can get back very quickly.
I also have had good luck with cast xxxxx, cast xxxxx, cast xxxxx, transform, attack enemy commanders. A good choice of spells can make him 5 times as good. And you almost ALWAYS kill the fleeing commanders which makes for good item scrounging.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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