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October 7th, 2003, 06:08 PM
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Major
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Re: Damage Types: Pierce, Slash, and Crush
In NWN [RPG] there are 3 damage types: Slashing, Piercing and bludgeoning.
If we would have 3 different weapon types with different armor types, that would be awesome!
Example: Scalemail armor: 5 prot against slashing, 7 against piercing, and 2 against bludgeoning. etc. -> More strategic than just 1 damage/armor type.
[ October 07, 2003, 17:09: Message edited by: DominionsFAN ]
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 7th, 2003, 06:40 PM
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General
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Location: Sweden
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Re: Damage Types: Pierce, Slash, and Crush
I do like the idea. In roleplaying games it is a nice feature that unfortunately slows down battles a bit. In computer games time is no problem.
I wouldn't mind seeing this feature in Dominions and we have given it some quick thougth. The main problem is that it would take a lot of data editing to implement. Above one thousand units and perhaps two hundred armors would need differentiated protection values and above three hundred weapons would need damage types.
Still, I do like the idea.
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October 7th, 2003, 06:46 PM
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Major General
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Kristoffer O:
Still, I do like the idea.
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Good, now I'll feel special all day!
-Cherry
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October 7th, 2003, 07:23 PM
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Corporal
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Re: Damage Types: Pierce, Slash, and Crush
Kristoffer O,
Anything we can help with? Some actual work would keep this group from bothering you with new ideas every 2 hours....
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October 7th, 2003, 08:00 PM
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BANNED USER
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Join Date: Jul 2002
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Kristoffer O:
Still, I do like the idea.
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Me too. 
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October 7th, 2003, 08:13 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Yojinbo:
Kristoffer O,
Anything we can help with? Some actual work would keep this group from bothering you with new ideas every 2 hours....
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Nothing wrong with more ideas. More is more!
Actual work is not possible at the moment. The game will go gold soon and only small and very useful changes can be made. We don't want to risk adding new bugs now.
Ideas on the other hand can be stored in the Acashic Records and put to use at a later date.
Ergo: keep bothering us. 
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October 7th, 2003, 08:14 PM
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Lieutenant Colonel
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Re: Damage Types: Pierce, Slash, and Crush
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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