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October 7th, 2003, 06:40 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Thanked 92 Times in 43 Posts
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Re: Damage Types: Pierce, Slash, and Crush
I do like the idea. In roleplaying games it is a nice feature that unfortunately slows down battles a bit. In computer games time is no problem.
I wouldn't mind seeing this feature in Dominions and we have given it some quick thougth. The main problem is that it would take a lot of data editing to implement. Above one thousand units and perhaps two hundred armors would need differentiated protection values and above three hundred weapons would need damage types.
Still, I do like the idea.
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October 7th, 2003, 06:46 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Kristoffer O:
Still, I do like the idea.
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Good, now I'll feel special all day!
-Cherry
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October 7th, 2003, 07:23 PM
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Corporal
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Join Date: Jan 2001
Location: Dallas, TX
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Re: Damage Types: Pierce, Slash, and Crush
Kristoffer O,
Anything we can help with? Some actual work would keep this group from bothering you with new ideas every 2 hours....
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October 7th, 2003, 08:00 PM
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BANNED USER
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Join Date: Jul 2002
Location: Budapest, Hungary
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Kristoffer O:
Still, I do like the idea.
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Me too. 
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October 7th, 2003, 08:13 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Yojinbo:
Kristoffer O,
Anything we can help with? Some actual work would keep this group from bothering you with new ideas every 2 hours....
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Nothing wrong with more ideas. More is more!
Actual work is not possible at the moment. The game will go gold soon and only small and very useful changes can be made. We don't want to risk adding new bugs now.
Ideas on the other hand can be stored in the Acashic Records and put to use at a later date.
Ergo: keep bothering us. 
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October 7th, 2003, 08:14 PM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Damage Types: Pierce, Slash, and Crush
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 7th, 2003, 08:16 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Damage Types: Pierce, Slash, and Crush
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Yojinbo:
Kristoffer O,
Anything we can help with? Some actual work would keep this group from bothering you with new ideas every 2 hours....
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Nothing wrong with more ideas. More is more!
Actual work is not possible at the moment. The game will go gold soon and only small and very useful changes can be made. We don't want to risk adding new bugs now.
Ideas on the other hand can be stored in the Acashic Records and put to use at a later date.
Ergo: keep bothering us. Maybe if you could give them the game manuals to proofread?
Or has it been done already?
And yes, this would be nice, but i can see the work what it takes, just for armors and weapons and then for units with inherent bonuses...

[ October 07, 2003, 19:17: Message edited by: Nerfix ]
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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