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  #1  
Old October 15th, 2003, 01:00 AM

StarTux StarTux is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

Should re-run this poll a month or so after the game ships . Would make an interesting contrast to what people think they need, versus what people actually get.

Of course, beta testers excepted .

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  #2  
Old October 15th, 2003, 01:22 AM

HEMAN HEMAN is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

YA HOO, I Voted for SP,& EDITER . I agree, rerun this Poll after Demo specially .
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  #3  
Old October 15th, 2003, 07:32 AM

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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

Quote:
Originally posted by Kristoffer O:
I'm the only one that wants me to add spells and creatures. Luckily I listen to myself.
hey you are not allowed to vote. You never bought the game!
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  #4  
Old October 15th, 2003, 09:48 AM

Mortifer Mortifer is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

Okay, we will re-run this poll after the demo!

AI is still leading in this poll, I wonder what will change after the demo!:

AI 51% (18)
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  #5  
Old October 15th, 2003, 02:40 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

No entry for "Game balance"??? If there's anything I want the devs to focus on, it has to be balancing nations, units, spells and whatnot.
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  #6  
Old October 15th, 2003, 03:11 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

Quote:
Originally posted by Mortifer:
Okay, we will re-run this poll after the demo!

AI is still leading in this poll, I wonder what will change after the demo!:

AI 51% (18)
If you wanted to try a new poll you might even break down the AI abit. Most probably meant the AI of the opponents to make them harder.

Id like to see variation in the AI's to make them less predicatable. Playing against Ermor as a barbarian horde would be very different than if next game he played as defensive and slow-expansion. Same with builder, or tank commander, or diplomatic, or sneak-around-the-back modes.

Scripting AI opponents would be good also so that Jasper might write up a Version of his own favorite tactics so we can practice against him.

I also am disappointed that the AI for map management has been downgraded. This is kindof a high-end user thing but I sure wouldnt mind some time put into the AI of the host so that it would logically fill in the blanks on any .map file. It was a safety feature for playing with .map generators.

For that matter Id like to have seen "host features" listed on the poll.
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  #7  
Old October 15th, 2003, 03:43 PM

Mortifer Mortifer is offline
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Default Re: What should the Illwinter developers concentrate about in Dominions II.?

Quote:
Originally posted by Nagot Gick Fel:
No entry for "Game balance"??? If there's anything I want the devs to focus on, it has to be balancing nations, units, spells and whatnot.
Hm you are right, this will be added in the new poll.

Gandalf so what options would you like to see in the new poll exactly?
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