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October 23rd, 2003, 04:16 PM
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Re: lab vault upgraded?
Quote:
Originally posted by Wendigo:
None of us can say for sure without confirmation from the devs, but I'd say that Storms, Supercombatants & the GUI have been tweaked with because of fan feedback.
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And remember in Doms I the cost of the Sphinx was upped to 100 gp for the same reason, while the devs argued it was fairly priced for a long time.
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God does not play dice, He plays Dominions Albert von Ulm
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October 23rd, 2003, 04:24 PM
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Re: lab vault upgraded?
Quote:
Originally posted by Pocus:
...and again we bump against the style of play that the IW team practice, small to medium games, versus large games (or medium games with a long duration, often the case in pbem) that fans prefers.
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just for the record, I really prefer small games to large ones. To my mind it just becomes a logistical nightmare when you have a ton of commanders who you are trying to get all equipped, etc. So for me, small is good.
Having said all that, I can see how especially for larger games some kind of help in record-keeping would be nice.
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October 23rd, 2003, 04:30 PM
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Re: lab vault upgraded?
Quote:
Originally posted by johan osterman:
If illwinter designed games by polling dom 2 would be a Sims like game where brightly dressed elves shot each other with multicolored rays of love.
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Now this is truly funny! 
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October 23rd, 2003, 05:02 PM
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Re: lab vault upgraded?
Quote:
Originally posted by johan osterman:
If illwinter designed games by polling dom 2 would be a Sims like game where brightly dressed elves shot each other with multicolored rays of love.
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Hell yah, I'd buy that game in a heart beat, come on IW give the fans what they really WANT!!!
Some things just make waaaaay too much sense not to do... at least give us a brightly dressed elven pretender who spontaneously shoots beams of multicolored love rays! Oh and name him Nerfix or something 
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October 23rd, 2003, 05:10 PM
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Re: lab vault upgraded?
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October 23rd, 2003, 05:13 PM
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Corporal
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Re: lab vault upgraded?
Quote:
Originally posted by johan osterman:
We've been through this before
1. No one currently gets paid for the work they do on dominions, people here have a life besides illwinter, people here have to make a living of other sources then illwinter. There is only one person that does allmost all of the coding. He cannot add every singel feature you want, he cannot even realistically add 10% of all the features you want, he couldnt he if could devout all his time to coding dom 2, he cannot devout 100% of his time to dom 2 coding. Ergo less then 10% of the requests you make can realistically be implemented.
2. Pocus, you say that you cannot recall a single instance where illwinter has come around and implemented fan requested features they initially didn't like. Fist of all it is not true, no one here is interested in modding, copying scripts has been added, teloportability of immobiles removed and many many more. There are perhaps fan requested ideas that have and will not ever be implemented, but implementing ideas just because they are popular is a crappy idea, they have to have some other merit as well, and this merit has to be judged by illwinter whether you like it or not, and its merit weighed against the effort to implement it and in game factors. A feature that is fun to add is of course more likely to be implemented since that is much less of a chore. If illwinter designed games by polling dom 2 would be a Sims like game where brightly dressed elves shot each other with multicolored rays of love. Dominions couldnt have been made if it wasnt made the way it is, if JK and Kristoffer didn't enjoy doing dominions it wouldn't have been made at all. Perhaps this leads to the exclusion of some features you desire, but unless dom 2 makes a big impact in illwinters coffers and a slave coder can be hired it is likely to remain this way. And it can't be all bad since this design process has lead to the game you say like more than any other for 20 years.
3. In general if you want to have a feature added, ask politely. People at illwinter are human and insults and outright demands doesn't improve your chances of having a request implemented. This goes for questions as well, if you wish to get an answer, be polite.
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I think I was polite enough. I don't think that my post was offensive.
Johan, I think you didn't read what we have posted. How do I know it?
'If illwinter designed games by polling dom 2 would be a Sims like game where brightly dressed elves shot each other with multicolored rays of love.'
Are you serious? So if we are asking for options like a search for magical items in game, that is bad? That will make the game look like Sims? Sorry but I am totally confused.
I think that everyone here had very good ideas.
The mod tools, the diplomacy system, the armor-weapon system, the search feature. These things would add a lot to the game. Don't tell me that these are bad ideas! You can't be serious if you say so..take a look at this wanted in-game search: what the hell is wrong with that? That would help a lot, if it would be implented. It is hard to believe that you don't see it...or don't wanna see it. 
[ October 23, 2003, 16:13: Message edited by: MStavros ]
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October 23rd, 2003, 05:21 PM
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Re: lab vault upgraded?
Quote:
Originally posted by MStavros:
Well than add this at least?
Still the previous idea is lot better, IE a search option in game.
So you don't wanna add that search feature, because you are lazy?
This reminds me of Kristoffer's post in the Diplomacy thread. He said that JK is bored by AI scripting........
I really don't like this attitude. IW should listen to the fans, Pocus was right: you want us to buy the game, don't you?
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I think this is pretty offensive - calling the devs lazy, criticizing their attitude, telling them what they *should* do.
Maybe you don't realise how it comes off when you say these things - but it doesn't come off as polite. It's a pretty good idea to read over your Posts before clicking the 'add reply' button, just to make sure you don't come off as offensive - remember that Messages like these are a pretty limited form of communication - no tone of voice, no body language to clarify your meaning.
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