
November 1st, 2003, 12:15 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: Poll: How much will the new bless effects affect your pretender design?
Quote:
Originally posted by Psitticine:
quote: Originally posted by Chris Byler:
I don't see how you arrive at that figure - it isn't even a multiple of 8. I make it 360.
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It's 441 if you accidentally add 81 because it is 1 AM and you've just spent 3+ hours trying to moderate a busy, busy board.
IOW, just a silly mistake on my part. I'm not sure what exactly I did there.
I'm not sure what else to add (and excuse me for snipping your post; I'm not trying to ignore your points - I'm just not coming up with anything to say that I haven't said already.)
I think you make some intelligent comments; all I can say is that, FWIW, the blessing system has played very well for me. I hope they don't tinker too much with it for exactly the same reasons you hope they do: I don't want the game to lose any flavor or variety and the blessing scheme is one of my very favorite parts.
The best solution to things like this is usually to allow people their choice in the matter. A good idea might be to have a system where players could set how expensive magical power is to suit their own tastes. The problem there, however, lies in the UI: that choice would need to be made before or during god design, and yet the game and its settings are chosen after the god design is completed. I have a quick fix for that: instead of capping god designs at 500 points, just have each god record its total point value. Then when you start a game you would set the maximum point value of gods that are allowed in that game.
So if I want to see more powerful magic and blessings on everyone I could play with 600 or 700 point gods.
Of course, this would probably go better if the suggestion to record multiple gods per nation (in the newlords folder) were implemented.
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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