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October 30th, 2003, 10:40 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
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Thanked 15 Times in 14 Posts
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Re: your thoughts on Dominions II
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Originally posted by Watchdog:
Personally I think it costs to much. Way to much. I was sold by the demo and ready to buy it until I saw it was $45. That's just insane. I've never payed that much for a game and I won't now. Same reason I decided not to buy space empires also.
You guys need to consider a more realistic price structure for what your offering. You'd get ALOT more business selling this game for 30, or 35 tops. 45 your out of your mind.
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Never paid $45 for a game???? You must never buy new games then... well *most* new games anyway
Its easy to say $45 is too much, but until you actually compare the product to other $45 games (or $30 games for that matter) its kinda pointless.
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October 30th, 2003, 10:58 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: your thoughts on Dominions II
It's a valid concern, I think. $39.99 seems a lot cheaper than $45. And I think a lot of people actually choose which game to buy based on the price... though I would have suspected that those are the same people that buy all their games at Walmart. That's not a slam, BTW; a lot of people do buy their games at Walmart, and most people resent paying more than they expect for anything.
So, if a $39.99 price would remove that resentment (the feel of "gouging"), it would certainly be a good idea. But Shrapnel would never do such a thing unless they had reason to believe it would make a big difference.
Poll time...
-Cherry
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October 30th, 2003, 11:51 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: your thoughts on Dominions II
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Originally posted by Chris Byler:
I agree - something like the Space Empires IV research queue would be better than the slider-based system, because it never benefits you to split research unless you are going to finish your current research. But it would probably take significant recoding of the research system to change it now. If only we had been beta testers... [/QB]
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Minor nitpick: I can see a situation where you might actually want to split your research: if you expect contact or war with another nation within a few months, and splitting this turn will let you choose next turn which school of magic you want to research next... anything that lets you decide later is good.
Still, you're basically right - a research queue would be better 95% of the time.
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October 31st, 2003, 08:50 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
Posts: 1,329
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Re: your thoughts on Dominions II
Quote:
Originally posted by Chris Byler:
quote: Originally posted by Jasper:
I would rather just be able to queue research, than have to fiddle with slidders. When you get right down to it, I don't care exactly how many research points go into what, I just want to control what gets researched next.
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I agree - something like the Space Empires IV research queue would be better than the slider-based system, because it never benefits you to split research unless you are going to finish your current research. But it would probably take significant recoding of the research system to change it now. If only we had been beta testers... ah, it could not have been. You knew doms I. 
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 31st, 2003, 10:13 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: your thoughts on Dominions II
Quote:
Originally posted by Saber Cherry:
It's a valid concern, I think. $39.99 seems a lot cheaper than $45. And I think a lot of people actually choose which game to buy based on the price... though I would have suspected that those are the same people that buy all their games at Walmart. That's not a slam, BTW; a lot of people do buy their games at Walmart, and most people resent paying more than they expect for anything.
So, if a $39.99 price would remove that resentment (the feel of "gouging"), it would certainly be a good idea. But Shrapnel would never do such a thing unless they had reason to believe it would make a big difference.
Poll time...
-Cherry
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Well, in fact it's only a $5 difference, I can't believe that people are so attached to $5 !
However from a marketing pov you're right : $39.99 looks like $30, that's "much cheaper" that >$40, and $45 is an above average price, this can also be a deterrent.
But as the game won't be in stores I don't think sales will be much impacted by the price anyway...

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