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Old October 30th, 2003, 11:12 AM
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Default Re: Bug thread

Quote:
Originally posted by Saber Cherry:
Maybe "Paralyze" rating is a new hidden stat, like poison level. If so, I imagine a unit recovers... say, his AP worth of paralyze points per turn, until he can move again. I think excess paralyze points are converted to damage, like excess fatigue.
That is almost correct, but the damage occurs when a paralyzed being is paralyzed once again and the recovery is not dependant on AP.
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