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October 31st, 2003, 05:21 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
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Re: Impartial MASTER LIST of issues/problems
One other thing... can the transfer gems screen be made slightly larger to accomdate more than two commanders at a time?
Is there any functionality to add the same gems to multiple commanders at the same time?
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October 31st, 2003, 05:43 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by licker:
One thing I suggested that isn't on the list is to be able to cycle through province recruitment screens. That way you can quickly and easilly set up recruitment in several provinces without haveing to go to each province directly.
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It's hard to see how this could be implemented - presumably you don't make troops in every province - just in the few you have castles in most of the time. If this was added you'd have to cycle through 5 or 6 province recruitment screen where you didn't want to recruit units before you could get to the province you did want to recruit units from.
This is an impartial list, so I'll put this on if you want - I'm just checking to make sure you really want to suggest it.
Quote:
Originally posted by licker:
Is there a way to do this from the F1 screen? That is to set up recruitment directly from that screen? If there isn't then I'd like to see that added as well.
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This is kinda like what geo981010 was suggesting maybe. Are you thinking recruiting literally directly from this screen? or are you thinking a link from this screen to the recruitment screen in the province you click on? The latter especially makes sense to me. I'll add it, if that's what you meant.
I'll also add the gem screen transfer thing.
[ October 31, 2003, 15:50: Message edited by: st.patrik ]
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October 31st, 2003, 06:16 PM
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Corporal
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Join Date: Oct 2003
Location: Rochester, NY
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by st.patrik:
1. You're talking about either a. spies' reports before you conquer a province, or b. what kind of independant troops you can recruit in that province when you own it. Which one?
2. You mean like a button which takes you to the recruitment screen? Or more than this?
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1) I was talking primarily about what you could recruit there, thinking of the provinces that I own. However, that might be good to see what enemy troops are where too - have to think about that and may add that later
2) A button to take me to the recruitment screen is exactly what I want. Preferably when exiting from the recruitment screen it will take me back to the Nation Overview, too.
[ October 31, 2003, 16:17: Message edited by: geo981010 ]
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October 31st, 2003, 06:47 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by geo981010:
quote: Originally posted by st.patrik:
2. You mean like a button which takes you to the recruitment screen? Or more than this?
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2) A button to take me to the recruitment screen is exactly what I want. Preferably when exiting from the recruitment screen it will take me back to the Nation Overview, too. Yes what geo said.
Also the recruitment screen cycle would be quite useful for me, I gaurentee you I'd use it nearly every turn just to see where I had recruitment going on and what it is. Its not that hard to pass over the blank provinces quickly. I think this along with direct recruitment from the F1 screen would cut alot of clicks and micro out of the game, especially when you have more provinces.
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October 31st, 2003, 07:14 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by st.patrik:
quote: Originally posted by HJ:
We're listing typos now?
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No we're not. Typos and bugs should go somewhere else I think. This thread is more about what we want the developers to add/change in terms of features.
All: post bugs in the "list game bugs here" thread, which is stickied. That should probably go for typos too. Just FYI, my editing partner (the splendiferious Bionic Giraffe) and I are planning to help (as needed) with any grammar problems or other typos that appear in the gold Version. We couldn't edit all the ingame text since a lot of it was imbedded in the game, and there is a HECK OF A LOT OF IT, so any contributions folks want to make by pointing out text issues would be greatly appreciated. Having them in a seperate thread is a good idea too. Organization is key! 
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October 31st, 2003, 07:21 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Impartial MASTER LIST of issues/problems
Quote:
Originally posted by Alneyan:
quote: Originally posted by Leif_-:
quote: Originally posted by Alneyan:
quote: Originally posted by Leif_-:
Yes, but as you can't see the province numbers on the map, it's pretty useless.
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The numbers are shown either in the province option, or in the top left window in the main screen,
Err, yes - but to see either of those you first have to select the province, which means that to use the # hot-key (lukewarm-key?) you have to memorize the province-numbers for all the provinces you're interested in. That makes it rather useless as a hot-key in my book.
Well, actually you can see the province numbers of your own provinces in the nation overview too. It's still annoying to have to open that just to jump to another province, and as long as you can't scroll through the nation overview with the keyboard, it's not even a semi-workable solution. Yes I agree with you, the numbers are hard to memorize, except if you have really a good memory. And even then, the hotkey are not that convenient.
Hmm, I gather I was a bit unclear in my Last post. *Grumbles* I was not going against your suggestion. I agree as well: the #+province number system isn't that useful. I just wanted to point out the specific thing requested was already there.
Keys to go up/down the list sounds like an ideal solution to me, and it shouldn't be hard to implement at all.
Hopefully, I didn't confuse anybody. I didn't mean to suggest the idea should be dropped; I was just trying to point out "#+province number" is there already, for what it's worth. 
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October 31st, 2003, 09:52 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Impartial MASTER LIST of issues/problems
I'd like to see resource usage in the nation overview screen. That way, you could know which provinces are being underutilized, and need to have some stuff queued, without going to each production screen to check. As per the suggestions below, clicking on the resource usage number would take you to that province's recruitment screen.
Also, I'd like certain numbers to change color in the F1 overview menu: Supply usage, if above the province's supply, should become red so it is obvious (without checking your Messages) where starvation is occuring. Unrest numbers above 0 should be orange, and 100+ should be red, IMO.
-Cherry
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