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  #1  
Old January 27th, 2004, 06:16 PM

Lord_Devi Lord_Devi is offline
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Default Re: Impartial MASTER LIST of issues/problems

I have another issue with the game..

5 Global enchantments?

Limits are for police, I think you should be able to have every beneficial global enchantment in the game cast at the same time.
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  #2  
Old January 27th, 2004, 06:47 PM
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Arryn Arryn is offline
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Default Re: Impartial MASTER LIST of issues/problems

Quote:
Originally posted by Lord_Devi:
I have another issue with the game..

5 Global enchantments?

Limits are for police, I think you should be able to have every beneficial global enchantment in the game cast at the same time.
More than five would be abusive. In my R'yleh game I have all five of the slots used myself. No one else in the game has the magical power to challenge me effectively. More slots would just make the disparity sicker.

What might make the game more fun though is to distinguish between rituals that affect only the caster's dominion, and those that affect others (or the whole world). Truly global enchantments should remain limited to 5. Or perhaps even reduced to 3. Dominion-wide enchantments could have limits removed. So more than one nation could have Gift of Health active at the same time. You can still Dispel someone else's enchantments if you want to be the only one to have it.
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  #3  
Old January 27th, 2004, 07:23 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: Impartial MASTER LIST of issues/problems

I like that suggestion Arryn
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  #4  
Old January 27th, 2004, 08:51 PM

Japher Japher is offline
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Default Re: Impartial MASTER LIST of issues/problems

I hav't read this whole thread, so if this has already been mentioned... oh, well.

I would like to see items forged be able to contain spells that the forger has, instead of a set list of items that can be made. I.e. put combat spells that the caster can use into an item, give it to a hero, and send them off with it to use that spell in battle (even if the hero cannot cast that spell)... It could either be permanent, require the caster to carry gems, etc. I would also like permanent unit enchantments, if there aren't any already.

Also, I would like better production and battle qeues Queues as have been mentioned...
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Old January 27th, 2004, 10:10 PM
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Kristoffer O Kristoffer O is offline
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Default Re: Impartial MASTER LIST of issues/problems

Quote:
Originally posted by Japher:
Also, I would like better production and battle qeues Queues as have been mentioned...
Better? Be more specific, please.
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  #6  
Old January 27th, 2004, 10:27 PM
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Default Re: Impartial MASTER LIST of issues/problems

A method of moving the map with the mouse would be nice. Almost everything in Dom2 can be done with mouse-clicks except panning and zooming the map.

Purely a convenience thing - I enjoy playing with my feet up and the keyboard drawer stowed, but I find that I must occasionally shift my ungainly frame to access the arrow keys.
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Old January 27th, 2004, 10:41 PM

SurvivalistMerc SurvivalistMerc is offline
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Default Re: Impartial MASTER LIST of issues/problems

st. patrick...might you consider revising the title of this thread per Gandalf's suggestion?
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