
January 27th, 2004, 11:28 PM
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Join Date: Jan 2004
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Re: Impartial MASTER LIST of issues/problems
Quote:
Better? Be more specific, please.
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How about any?
You select enough guys to take up all your production for one turn, and then you have to go back the next turn to give it the same orders again... Gets rather redundant.
Also, if you select a commander they get pushed to the front...
Battle Queues that you can take out orders, assign "if" variables. Orders like hang back and shoot spells for a couple turns, unless THIS unit falls than attack... or something like that.
Also Queues for non battle actions (blood hunt, item creation, research, etc.). Yet, you would need warnings that say HEY, you ain't got enough gems for that!
Another thing I think would be kewl is if the message screen would be a side screen after you exit it... Not sure if this the best idea, but why I want it is so that I don't have to go back to the message screen all the time to find a)where that commander died, b) where the new one showed up, c) where my people are rioting, d) where I was attacked, e) where an udefended province was taken over, f) where I go volunteers, etc... This list becomes rather big after you get a lot of provinces.
I guess in general I would like to have certain things appear on the screen that I have to click through multiple links to get into and out of just to check on (magic progression and gem counts are two that come to mind)... Yet, I don't want the screen to get cluttered like CNBC in the mornings. Maybe that's asking to much, but if certain icons were built into pull down menues or smaller icons it would be possible.
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Monkey!!!
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