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				October 30th, 2003, 12:39 PM
			
			
			
		  
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				DomII Library
	
			 
             
			
		
		
		
		I've laid the first stone of my new domII library. Some general info and a first complete (I hope) units DB for Pythium, plus a list of the new magic sites, most important changes on pretenders (+ new gods) etc, etc... 
If you plan to do something similar for the other nations, please, let us join our forces !
 http://www.freewebs.com/sunray_dom2/ 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 30th, 2003, 12:48 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: DomII Library
			 
             
			
		
		
		
		If you don't mind i will copy the helpfull hints and random events part to Dom X. 
 
And yes, i plan on doing guides for every single one of the nations. 
  
 [ October 30, 2003, 10:59: Message edited by: Nerfix ] 
		
	
		
		
		
		
		
		
			
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ." 
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				October 30th, 2003, 01:22 PM
			
			
			
		  
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				Re: DomII Library
			 
             
			
		
		
		
		No problem Nerfix, copy all what you need. I hope that other players will help to make to best database possible... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 30th, 2003, 01:50 PM
			
			
			
		  
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				Re: DomII Library
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Sunray_be: 
 I've laid the first stone of my new domII library. Some general info and a first complete (I hope) units DB for Pythium, plus a list of the new magic sites, most important changes on pretenders (+ new gods) etc, etc... 
 
If you plan to do something similar for the other nations, please, let us join our forces ! 
 
 http://www.freewebs.com/sunray_dom2/ 
			
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 Hi Philippe     
I can do some unit tables, I'll start with Arco, and will send you the file. 
Let me a week or so... 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				October 31st, 2003, 09:53 AM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: DomII Library
			 
             
			
		
		
		
		I have put togther a map with all the units packed into one province. 
I sent the file to Sunray. I'm sure he'll post it to the site so everyone can enjoy it.      
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 12:45 AM
			
			
			
		  
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				BANNED USER 
				
				
				
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				Re: DomII Library
			 
             
			
		
		
		
		Thanks for hosting all this usefull info. 
 
Sammual 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 03:12 PM
			
			
			
		  
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				Re: DomII Library
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by apoger: 
 I have put togther a map with all the units packed into one province. 
 
I sent the file to Sunray. I'm sure he'll post it to the site so everyone can enjoy it.       
			
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 Great stuff, thanks. It's now available on the site (I also added several pretenders, and removed the "summon devils" ability of the Moloch). I am currently working on a full spell list (most summonings are much more expensive, I'd say incredibly expensive sometimes, with some exceptions). Death magic seems to be largely improved. Need more time to test... 
Cheers 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 07:49 PM
			
			
			
		  
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				General 
				
				
				
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				Re: DomII Library
			 
             
			
		
		
		
		If you are interested, I can make a units' database for one of the Nations. (Say, Abysia?) If Open Office is compatible with Excel that is. (I believe it is the case for most functions) 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 07:58 PM
			
			
			
		  
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				Re: DomII Library
			 
             
			
		
		
		
		I could probably do a unit database on some other nation.  Machaka would be most likely. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				November 1st, 2003, 09:00 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: DomII Library
			 
             
			
		
		
		
		One thing to watch out for is that the stats you get when actually designing a Pretender can be different from what you see before starting. 
 
For example the Moloch says it has Fire 2 and paths costing 50, but once you start you see it has Fire 3 and paths costing 70. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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