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Old October 31st, 2003, 12:07 PM
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PhilD PhilD is offline
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Default Re: Battle Simulator ?

Quote:
Originally posted by Gandalf Parker:
It didnt really serve the purposes for the advanced players. They just learned how to add a few lines to a .MAP file so two races had the units they wanted, then played a game on it.
Not much slower and much more controllable, not to mention more realiztic
Still, including the simulator in the game would make life much simpler for most people (not everyone is as happy as you are changing their files, Gandalf).

And, letting one set all relevant variables (using an "advanced" button) would help, too. Would it really be that hard? I mean, the battle engine must access all that data to resolve battles, so it should be a minor pain to code...
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