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Old October 31st, 2003, 11:39 PM
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Default Re: what is your milleage

Apoger, "wasting" 80 points just to get Earth 1 + all the way to 8 and taking Death didn't affect the outcome?

[ October 31, 2003, 21:40: Message edited by: Nerfix ]
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Old October 31st, 2003, 11:56 PM

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Default Re: what is your milleage

Quote:
Originally posted by apoger:
>I feel at Last somehow at ease with Abysia now, and get something like 1100 gold & 18 provinces at turn 20 (Eye map, indep at 4, 6 impossible AI, all other settings unchanged).

I ran a game to see how well I'd do using the same settings.

I used a red dragon (fire 2, earth 8), order3, prod 3, heat 3, death 3, luck 1, drain 3.

Totally ordrinary game, some ups, some downs. I lost an important army by surprise when Arco showed up with an unexpected army that had 8 elephants, 20 HC, and about 100 assorted junk.

On turn 20: 36 provinces, income 1602.

If I had a bit of luck or had played a shard smarter I probably could have gotten another 20% out of things.
impressive. I had only +3 order, the rest at neutral (was using a rainbow mage, which didnt pay).

Drain 3, so I suppose you didnt do any significant research? I try to not bias my pretenders just because this is the demo (you can play without research). Would you take Drain 3 as Abysia in a normal game, where there cheapest mage is at 200 gp (without blood of human theme) ?
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Old October 31st, 2003, 11:58 PM
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Default Re: what is your milleage

Quote:
Originally posted by Nerfix:
Apoger, "wasting" 80 points just to get Earth 1 + all the way to 8 and taking Death didn't affect the outcome?
Obviously not.

The growth/death scale has never been very important for Abysia, and it's even less so in Dom II. The earth skill was important for the fast land grab. In a multiplayer game I would probably use astral-8 rather than earth-8, and use a green dragon rather than red. This would be a slower super combatant but would provide a stronger mid-game for use against human opponents who are better prepared than the computer AI.
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Old November 1st, 2003, 12:04 AM
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Default Re: what is your milleage

>Would you take Drain 3 as Abysia in a normal game, where there cheapest mage is at 200 gp

The apprentice warlocks are 150.

No, I'd probably go prod-0 magic-0. I'd make many extra mages and my expansion would be slower. However I'd have a much stronger mid-end game.
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Old November 1st, 2003, 12:07 AM

Chris Byler Chris Byler is offline
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Default Re: what is your milleage

Quote:
Originally posted by Pocus:
quote:
Originally posted by licker:
quote:
Originally posted by Pocus:
While we were talking, I bumped on a Tien Chi army, which was - you wont believe me - full of Tien Chi (and not of woodmen and tribal archers, this is what Ulm sports against me, rat!).
So I encountered the infamous Celestial Soldiers. Wow. Respect...
Heh, nice, so did they take a chunk of your pride? Or did you defeat them anyway

When Marg sent those 8 Summer Lions at me I was impressed, for turn 15 or whatever it was... I beat them back, but they did take a chunk of my army down with them... If he'd had better mages with them it could have been a problem...

Summer lions seems to me overpriced now. They doubled in cost. Sure they are nasty beasts, but are very vulnerable to damage spells (no prot). I'm very unsure I will recruit them now (keeping my gems for items or Fire Snakes).

As for my encounter with the army of Tien Chi, I have still to hand to hand the Celestial Soldiers, as it was mainly a clash between my heavy infantries of Humanbred and their pikemen. I killed most of them (poor prot), but in the end I routed before reaching the leader's line (with the Horse-Men as bodyguards it seems), thanks to a constant rain of arrows from mongols archers. I find the enemy disposition more elaborate than in doms I by the way.

Well, I'm cornering them now, the battle will be interesting.

When I was playing as Machaka, I didn't have that much trouble with Tien Chi, until I tried to storm their castle and discovered the Crystal Heart bug.

But then, I did have a level 5 priest (national hero prophet) and about 10 Black Hunters... those things are amazing. (Which they ought to be for their cost of 125/38.)
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Old November 1st, 2003, 12:44 AM

DominionsFan DominionsFan is offline
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Default Re: what is your milleage

Quote:
Originally posted by Pocus:
quote:
Originally posted by apoger:
>I feel at Last somehow at ease with Abysia now, and get something like 1100 gold & 18 provinces at turn 20 (Eye map, indep at 4, 6 impossible AI, all other settings unchanged).

I ran a game to see how well I'd do using the same settings.

I used a red dragon (fire 2, earth 8), order3, prod 3, heat 3, death 3, luck 1, drain 3.

Totally ordrinary game, some ups, some downs. I lost an important army by surprise when Arco showed up with an unexpected army that had 8 elephants, 20 HC, and about 100 assorted junk.

On turn 20: 36 provinces, income 1602.

If I had a bit of luck or had played a shard smarter I probably could have gotten another 20% out of things.
impressive. I had only +3 order, the rest at neutral (was using a rainbow mage, which didnt pay).

Drain 3, so I suppose you didnt do any significant research? I try to not bias my pretenders just because this is the demo (you can play without research). Would you take Drain 3 as Abysia in a normal game, where there cheapest mage is at 200 gp (without blood of human theme) ?

Ok may I ask that what is the whole point in this?
I mean you are grabbing 20 provinces, but you will loose them hellish fast, since you cannot protect them.

I myself prefer to get less territories and focusing to make an elite army meanwhile.
Well depends..I love to play with Indy str 9.
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Old November 1st, 2003, 01:04 AM

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Default Re: what is your milleage

Quote:
Originally posted by apoger:
The growth/death scale has never been very important for Abysia, and it's even less so in Dom II. The earth skill was important for the fast land grab. In a multiplayer game I would probably use astral-8 rather than earth-8, and use a green dragon rather than red. This would be a slower super combatant but would provide a stronger mid-game for use against human opponents who are better prepared than the computer AI.
*Blink* You spent 360 points on an outside level 8 for a dragon? I suppose with Abysia you have a ton of extra points, but did you really think it was worth it -- e.g. wouldn't you have been better off spending 240 of those points on Magic +3? What about Air Magic?

Also what was so key about the extra reinvigoration? It seems nice, but I'm failling to see how it would be key to early expansion.

[ October 31, 2003, 23:06: Message edited by: Jasper ]
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