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Old November 4th, 2003, 05:43 PM

Pocus Pocus is offline
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Default Re: Blood of humans theme

Quote:
Originally posted by johan osterman:
Blood of humans might very well be weaker, most themes are on the cautious side, the idea being that it hurts balance less if an alternative to a nation is weaker then the orginal than it does if it is stronger.
yes I know you said that it was safer to start theme tweaking with this approach. I just put a small contrib so you can start to check if something ought to be done or not for Blood of Human (I hope other players will try to compare themes of other nations). Nothing too drastic should be done, but I think it is safe to say that they are somehow weaker, and it would be better if they were differents, but not weaker than standard Abysia => I'm attracted by novelty, and will play them in SP, but in MP I'm unsure

The idea I like the most to give them a little boost while remaining on topic is the +2 slaves a turn because of more numerous humans. (IMHO anyway)

Quote:

Another point that strengthens you case is that themes that requires a scale setting of the optimum will still recieve income penalties for the scale. So blood of humans are stuck with a -5% income. As is Niefelheim. The idea being that they do not live under optimum conditions for most of the inhabitants, most Jotuns are uncomfortable under the cold preferred by the Niefel Giants etc.
Didnt knew that. Make sense, but yes it weaken them with an additional little touch of feebleness
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