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  #1  
Old November 5th, 2003, 08:15 AM

HJ HJ is offline
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Default Re: Default Actions

Quote:
Originally posted by Crowley:
Hmm. I didnt know that patrol could rid you of people, my bad
Patrolling will kill a small proportion of population (I don't know whether it's a percentage or a fixed number) for each point of unrest they eliminate.
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  #2  
Old November 5th, 2003, 05:14 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Default Actions

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Originally posted by NTJedi:
When leaving a commander and his units on 'Defend'... they should get some type of defensive/protection bonus during combat since they're ready and waiting for battle. A commander doing a blood hunt should not have the same advantage as an army which is ready and waiting for battle.
I thought it was already this way. If not then I heartily agree. Even in provinces with no castle. If I have an enemy coming toward me I should have a reason to select between defend or patrol. I already know the reasons for patrol. I thought defend meant a slightly higher response-combat ability.
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Old November 6th, 2003, 12:45 AM

Crowley Crowley is offline
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Default Re: Default Actions

Quote:
Originally posted by Gandalf Parker:
I thought it was already this way. If not then I heartily agree. Even in provinces with no castle. If I have an enemy coming toward me I should have a reason to select between defend or patrol. I already know the reasons for patrol. I thought defend meant a slightly higher response-combat ability.
What makes more sense to you:

Defending, hunkering down in one small place and always catch the attacker.

Patroling, moving around the big freak providence and having a better chance at attacking/spoting a moving army.


It makes no sense to have the defend option catch attackers while patrol doesnt.
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Old November 6th, 2003, 03:57 AM
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PvK PvK is offline
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Default Re: Default Actions

Patrol doesn't "catch" attackers? I've never seen that. You're saying an army can invade a province, and patrollers will also still be in the province? I thought that only sneaky units could go through, and in that case, only patrolling units had any chance to cath them - no?

PvK
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Old November 7th, 2003, 01:44 AM

Psitticine Psitticine is offline
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Default Re: Default Actions

Any army in the province who isn't hiding or sneaking will get involved in any battle that occurs there. The only exception is the Defend Castle order, which causes people to stay in the castle instead of meeting aggressors when they enter the province.

This, BTW, is the reason for the Move and Patrol order. If it were just Move, units would go to the new province (all movement between friendly provinces occurs before movement into enemy provinces) and then go to Defend by default. If an enemy attacks, they'd go into the castle instead of fighting. Move & Patrol tells them to switch to Patrol instead of Defend after the move, allowing them to engage in any battles that occur during the same hosting.
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Old November 8th, 2003, 01:00 AM

Chris Byler Chris Byler is offline
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Default Re: Default Actions

Quote:
Originally posted by Psitticine:
Any army in the province who isn't hiding or sneaking will get involved in any battle that occurs there. The only exception is the Defend Castle order, which causes people to stay in the castle instead of meeting aggressors when they enter the province.

This, BTW, is the reason for the Move and Patrol order. If it were just Move, units would go to the new province (all movement between friendly provinces occurs before movement into enemy provinces) and then go to Defend by default. If an enemy attacks, they'd go into the castle instead of fighting. Move & Patrol tells them to switch to Patrol instead of Defend after the move, allowing them to engage in any battles that occur during the same hosting.
How do you move and patrol in Dom II? I tried giving him a move order and then selecting change orders, but I didn't see move and patrol.

(I realize this is probably in the manual, but I haven't got the manual yet.)
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Old November 8th, 2003, 01:39 AM

HJ HJ is offline
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Default Re: Default Actions

Quote:
Originally posted by Chris Byler:
How do you move and patrol in Dom II? I tried giving him a move order and then selecting change orders, but I didn't see move and patrol.

(I realize this is probably in the manual, but I haven't got the manual yet.)
I did it through orders panel, the same way as in Doms I. You order a commander to go to the province with a castle, click on "move" order, and issue move and patrol from the order selection list.

[ November 07, 2003, 23:40: Message edited by: HJ ]
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