
November 6th, 2003, 05:39 PM
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Captain
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Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
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Re: Life after Death Blessing oddities
Quote:
Originally posted by Treebeard:
As I've posted in the bug thread, life after death just doesn't work for the holy serpents. It's a pity, if they transformed into tomb wyrms that would make the 200 point desert tomb theme a viable option.
quote: Originally posted by HJ:
Well, tomb wyrms are already there as one subCategory for the snake-like critters. And then there are longdead horsemen for riders, and several Versions of soulless (I just saw the Caelum Version recently). What else would be needed?
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I agree, and with the number of intersting pretenders for either miasma or Dtombs starting with some (if not alot) of death making the death 9 benefit useless for c'tis is quite annoying 
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