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April 24th, 2001, 06:23 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Strategic Help required!
After more simming, It looks like I have to also contend with fairly heavy regeneration on the 2k shields of the DN, plus they have a Self-destruct. And the 3 crew quarters can fight off my Boarding Parties II, so I have to kill one of those too.
This just gets worse and worse.
I could disable one of the DNs with 3LCs & take only armor damage.
But, to capture them, I also need at least 10 DUC capture ES/FG ships pounding away till the end of combat.
This one tactical operation is going to require every ship I own.
[This message has been edited by suicide_junkie (edited 24 April 2001).]
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April 25th, 2001, 01:12 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Strategic Help required!
Aren't you getting any help from your mines? I usually see the AI send in minesweepers and combat ships to the same spot in the same turn but rarely in the same group? Maybe you will get lucky and a mine or two will take down some shields/crew quarters.
BTW are you fighting tactical or strategic? If you are fighting strategic, have you tried setting your tachyon ships to "point blank range"?
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April 24th, 2001, 02:42 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
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Re: Strategic Help required!
have you tried using LC's for capture instead of ES/FG'? Put shields on them and with the extra capture units you might not need as many as with es/fg's
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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April 24th, 2001, 03:09 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Strategic Help required!
quote: Aren't you getting any help from your mines? I usually see the AI send in minesweepers and combat ships to the same spot in the same turn but rarely in the same group? Maybe you will get lucky and a mine or two will take down some shields/crew quarters
Hehe  Mines don't usually cripple a ship when you've got 500 mines per sector 
I just get a message every two turns "9 Phong ships have been destroyed"
The enemy minesweepers will kill 105 mines each when they actually arrive.
quote: have you tried using LC's for capture instead of ES/FG'? Put shields on them and with the extra capture units you might not need as many as with es/fg's
The reason I need so many ES/FGs is cause the enemy DN has a terribly strong shield, and my accuracy at range 1 is 50%. I need that many ships just to carry DUCs so I can breach his shielding and try to kill the Self-destruct before the combat ends.
The reason why I dont plan to use LC's in that role is cause I don't have many (see first post) but I've got lots of ES/FGs sitting around from the beginning of the game. (And I don't have funds to scrap and rebuild - 102% of my minerals go to maint & mine building)
quote: BTW are you fighting tactical or strategic? If you are fighting strategic, have you tried setting your tachyon ships to "point blank range"?
Tactical all the way. I just love flying my ships around and changing tactics & trying to cover a crippled ship's retreat & stuff
[This message has been edited by suicide_junkie (edited 24 April 2001).]
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April 24th, 2001, 03:31 PM
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First Lieutenant
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Re: Strategic Help required!
Do they always send 9 ships through? If so you could adjust the amount of mines so that maybe 1 or 2 will be crippled enough for you to easily capture. Don't try to kill them all
In my current game I've gotten quite a few Cue Cappa BB's with Alligience Converters this way. The mines took out their engines and shields, all their weapons remained intact for some reason. I just went in and captured them, cost me a few small capture ships in closing but I now have a small Psychic battlegroup without the ability.
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April 24th, 2001, 03:43 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Strategic Help required!
Problem is, they come at me so often that I'm having trouble holding the minefields up right now. When the fifth minesweeper comes through, I'll be finished.
I can't take the risk of detting my minefields...
Oh, but I could make a new minefield just in front of my existing ones to cripple somebody. I like it!
Hey, I was just looking at the scores, and the top 4 players have 100k score, while the bottom three (living) players all have 10k-20k score. The rich empires are all infighting for more territory, while me and the little guys just try to hold on to what we've got.
[This message has been edited by suicide_junkie (edited 24 April 2001).]
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April 24th, 2001, 04:05 PM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
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Re: Strategic Help required!
If you could figure out where they would go once they got through the WP you could leave a trail of mines in their path. You might have crippled DN's all over the place 
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