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November 18th, 2003, 07:40 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Theme Wars (Race/Theme Balance)
Well, I've suggested that humanbred costs be reduced more (maybe to 10), the theme cost negative points (like -50), and the lost fire gem be replaced by a couple blood slaves or some other gem. They would also be helped by a new Humanbred national mage, recruitable anywhere, with more paths - possibly blood and 2 random. And *gasp* maybe even with a precision of 10=)
Some sacred humanbred troops would be very interesting, too. "Blood Warriors", annointed with the blood of their comrades - inexpensive, sacred shield-and-axe fireproof medium infantry would be an interesting addition to Dominions.
-Cherry
P.S. I hope these changes get patched in, but otherwise, look for them in "Cherrymod" =)
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November 18th, 2003, 08:33 PM
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Second Lieutenant
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Join Date: Oct 2003
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Re: Theme Wars (Race/Theme Balance)
I'd suggest lower costs to the gold/resouces of the Humanbred (it's the whole point of the theme). Plus give the Humanbred an archer or crossbow troop. Now the the troops aren't quite as hot, let them hold a usefull weapon. 
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November 18th, 2003, 10:27 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Theme Wars (Race/Theme Balance)
Quote:
Originally posted by apoger:
(it's the whole point of the theme)
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Actually it's not, but it is the effect of the point. 
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November 18th, 2003, 10:43 PM
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Re: Theme Wars (Race/Theme Balance)
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by apoger:
(it's the whole point of the theme)
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Actually it's not, but it is the effect of the point. If Humanbred are not the whole point of the theme, then what is? The dilution of the Pure Abysian blood and less reliance on blood/fire magic as well as demons? If so; that would mean that there are more and plentiful humans to go around and abuse (for the warlocks and blood rites).
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November 18th, 2003, 10:48 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Theme Wars (Race/Theme Balance)
Quote:
Originally posted by Zen:
If Humanbred are not the whole point of the theme, then what is? The dilution of the Pure Abysian blood and less reliance on blood/fire magic as well as demons? If so; that would mean that there are more and plentiful humans to go around and abuse (for the warlocks and blood rites).
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Humanbreds and the dilution of the blood is the point of the theme (not the fact that humanbreds are cheaper). I was just bugging Alex.

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November 18th, 2003, 11:22 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Theme Wars (Race/Theme Balance)
How much work is a new theme? Can we suggest some? I rather owe someone to make an effort to try and slip in a "hobbit" nation. I was thinking of Ulm. Something along the line of "Bree" in the books (humans and halflings living together). I could do it with a map but a theme would be better.
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November 19th, 2003, 12:16 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
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Re: Theme Wars (Race/Theme Balance)
When Dominions becomes moddable you should be able to add a proper tolkien nation with hobbits and whatnot.
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