Re: Asteroids question
Why not ice / none as well?
We're probably covering old ground here but I would like to see astroid colonisation too. Really really small population and one or 2 facilities max. Perhaps even some "special" asteroid facilities.
What would be really cool (I think this came up in the pirates thread) would be if asteroid colonies had natural cloaking - you could hide resupply bases and fighter outPosts in there and it would take other players ages to find them.
The larger the astroid field in that particular sector, the better the cloaking.
But of course this is all hard code and a long, long way off (if at all.)
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