
November 25th, 2003, 07:05 PM
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Join Date: Sep 2003
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Re: Petition to change LUCK\\ORDER Scales
Quote:
Originally posted by apoger:
There have been many well thought out and excellent ideas here. Problem is that most of them are complex. It is hard to balance new complexity. Furthmore complexity is a very hard sell to Illwinter. I'm interested in seeing a fix this century.
To that end I offer the follwing thoughts.
The main issue is that dire events are -NOT FUN-. Nobody losses 10K population at the capital and thinks "Wow! I love Dominions". Secondly these events are not balanced. There is no 'population is increased by 10K' event. Gaining a cloak of displacement is sweet, but is no compenstation for the more serious dire events. These events add nothing to the game. I say a simple way to address the issue would be to *delete* them. It would only make the game better. Nobody would miss these events. Losing labs and chunks of gold is more than bad enough.
Without these catastrophic events, I suspect that Turmiol/Luck might be more balanced in respect to Order/Misfortune.
This might not be the best solution, but it is simple, and easy to implement. Often that has a 'magic' of it's own.
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It's a very good idea. However, one side-feature of the major random events is to disguise those province-hitting spells. Though it's one feature that we could live without.
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