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  #1  
Old April 25th, 2001, 06:00 PM
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Default Re: Tampa, read this

SJ-

With regard to incorporating any modified techs/components, we would like to see a lot of things added to SE4 from your mod, Devnull's and others down the line by MM if they have the time and the inclination to make the AI use it to good effect.

We do not add those things to the TDM-ModPack b/c our primary focus is to provide more competitive AI opponents to SE4 community as a whole. Repeatedly, for the past 6 months since SE4 released we have all had the desire to add this tweak or that tweak to add new components or research, etc. and have actually chosen not to incorporate several mods that we felt did not muster up to the AI level that we sought. In fact, we each have our own personal "mods" to suit or own tastes - but we are always careful about how the AI is effected.

Please do not take this personally, it is just a dogma we are standing by for the time being and which we feel the mod community appreciates (at least for now).


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  #2  
Old April 25th, 2001, 06:06 PM
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Default Re: Tampa, read this

Gotcha. An AI-boosting mod is an AI-only mod
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  #3  
Old April 25th, 2001, 10:42 PM

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Default Re: Tampa, read this

But SJ, there's nthing to stop you and Devnull from combining your mods and making them "compatiable" (READ: won't mess anything up), with the TDM... it won't be an official part of the TDM, but you could add it on top of it.
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Old April 25th, 2001, 11:08 PM
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Default Re: Tampa, read this

Trachmyr- Exactly
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Old April 25th, 2001, 11:12 PM
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Default Re: Tampa, read this

Well, the critical part of my mod is the Pirates & Nomads racial traits & that will definitely conflict. All the AIs need to be redone for my mod to include the "Normal" racial trait, otherwise they turn into One-world neutrals.
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Old April 25th, 2001, 11:22 PM

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Default Re: Tampa, read this

Well you can always "mod" their "modded" files...

[This message has been edited by Trachmyr (edited 25 April 2001).]
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  #7  
Old April 28th, 2001, 07:19 PM
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Default Re: Tampa, read this

I was refering to one of you have Ext miss mounts and with the TD mod pac it is not there, I know some on the game but I have tried to tie them both together and game crashes so I either reinstall game (depends on what I did) or remove the one file I moved/added and again my hat's off to all of you who know just what you are doing.



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