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November 25th, 2003, 06:27 PM
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Sergeant
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Join Date: Sep 2003
Posts: 289
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Re: Storming Castles
Survivalist, if you want to know what's left inside recruit a cheapo triton lord in the next sea & pull Gandalf's trick or alternatively cast Astral Window on the province.
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November 25th, 2003, 07:10 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Storming Castles
If my commander with the water breathing gear gets assassinated, do all my troops die, or do they have a turn under alternative leadership to swim ashore?
If the former, I will storm immediately. If the latter, I will send in that el cheapo triton lord.
I don't yet have that orb that lets you probe, but one would be nice. How much information does it give you? Can you see the spheres on the mage commanders?
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November 25th, 2003, 09:18 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Storming Castles
(bump)
Apologies if this is inappropriate.
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November 25th, 2003, 09:47 PM
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Re: Storming Castles
If your units will not survive in water or can go with another commander; they drown.
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November 25th, 2003, 09:52 PM
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Second Lieutenant
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Join Date: Nov 2003
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Re: Storming Castles
Hmmm. That sounds very dangerous. Last turn, there were 2 successful assassination attempts against my commanders in nearby provinces by those bLasted star children. They beat the heck out of empoisoners as assassins, or maybe I just don't use empoisoners right.
If you had 75 HI down there...and known assassins nearby...likely more assassins in their fortress...would you storm it? My guess is yes. On the army size screen, they hardly have an army and just have one other province and their capital is all.
When I read on fortresses in the manual, there is something about shots per tower and such. Are these actual defenders or just what will be happening to my troops as I advance? I'm trying to figure out my losses. But I'm guessing 75 HI will be adequate backed by mage power.
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November 25th, 2003, 10:01 PM
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Re: Storming Castles
Just preach them out, make sure each of your mages have a guard of 5, make sure they have minds so the star children will not only be able to mind burn your commander. Or if they have stellar cascades you are pretty screwed unless you script your commander with something that will kill the star child first.
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November 25th, 2003, 10:19 PM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Storming Castles
They have stellar cascades. My commanders are sauromancers, shamen, and serpent kings (those 4 holy priest serpent guys).
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