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  #1  
Old November 26th, 2003, 05:35 PM

Yojinbo Yojinbo is offline
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Default Re: Pangean Musings

I can make Carrion Woods work well past mid-game - but it's hard. I'm having a lot of fun doing it so I don't care. Like Ermor you just don't buy any units that you will have maintain. But with a high dominon, you can reek all kids of havoc on other nations. Curn out those Carrion Lords every few turns and forget temples once your starting gold is gone (you won't get ANY more ever). My "normal" troops grumble about being unpiad - but my undead constructs don't mind at all.

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  #2  
Old November 26th, 2003, 07:43 PM
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Nerfix Nerfix is offline
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Default Re: Pangean Musings

This could be a good place to post my Carrion Woods specific Pretender...
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Old November 26th, 2003, 08:44 PM

Pocus Pocus is offline
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Default Re: Pangean Musings

about temple and gold... Perhaps it cames initially from a game balancing decision, but I dont find that logical that temple can only be paid in gold. Why a Soul Gate Ermor, or Carrion Wood Pangea should pay with gold the construction of a temple? That is completely antithematic, and even detrimental to the gameplay. Ermor or CW should be able to construct temple with another resources (gems being the simplest one to implement).
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Old November 26th, 2003, 10:21 PM

HJ HJ is offline
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Default Re: Pangean Musings

Although I haven't done a full game with carrion woods, but rather just tried out different things for 20 turns or so, I still think that losing black centaurs very early and for good is a bit, I don't know, sad. I don't think it would be unbalancing to make them recruitable everywhere with fort and temple: how many times will you be able to afford those anyway? Yet it still makes their situation less terminal, and if somebody (a roleplayer like me, e.g.) would like to recruit another one sometimes later in the game, it would be possible to do.
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