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  #1  
Old December 11th, 2003, 11:18 AM

Wendigo Wendigo is offline
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Default Re: AranMP game (renamed)

Turn 6 update:
Got 4 out of 6 .2h files already, hosting as soon as I get R'lyeh's & Ulm's.

On the whole I am pretty satisfied with the speed we are moving at, 1 turn/day is pretty good for PBEM. No particular player seems to be stalling behind, which is also good considering that this type of game requires a long term comitment.

Once we advance further in the game & turns require more time investment we will likely slow down a bit, but let's try to mantain the regularity. If any of you is leaving for some days or has some temporary issue that limits his time (exams,...), just drop me a note or post here so that we are in the known.

I have no trips abroad until mid January, so I believe I can keep the hosting regular for now. You should expect hosting to happen around 7:00 PM my time (GMT+1), which is basically the time I get back home during the week. At weekends I will just host as soon as all files be in.

One possible exception: days 22->29 of the current I am likely to spend at the other side of the country & away from my desktop's. I have installed the game at my laptop & am trying to make it run, got some trouble tho as I am not a tech guy and this thing has no video card to speak of, just the motherBoards' (8 MB, SiS 630/730 or somesuch), so if any of you can offer some pointers to help with this maybe I can make it run & keep the game rolling during Xmas. I am browsing the related threads in the forums for tips for now.

Cheers,
Pepe
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Old December 17th, 2003, 10:32 AM

Wendigo Wendigo is offline
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Default Re: AranMP game (renamed)

Turn 13 & moving at an excellent pace, great!

The -x modifier seems to make Dom II run in my laptop and, even if ugly, I can actually watch the replays...so game can go on as far as I am concerned during my trip away.

I will most likely leave on Monday 22 & return on Monday 29, so you should expect some irregular hosting those 2 days. I will do my best to not delay the game anyway.

Once again, if anyone is travelling & going to be unable to play for a number of days just say so.

Cheers,
Pepe
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  #3  
Old December 17th, 2003, 05:45 PM
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ywl ywl is offline
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Default Re: AranMP game (renamed)

Saber Cherry,

Sorry for the stab .

ywl / Ulm
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  #4  
Old December 18th, 2003, 06:28 AM
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Saber Cherry Saber Cherry is offline
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Default Re: AranMP game (renamed)

Ywl,

You are so dead . I mean, I'm dead, but you're dead without even a chance of undeath. Except serving in my armies. Bwahaha!!!

-Cherry
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Old December 18th, 2003, 05:32 PM
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ywl ywl is offline
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Default Re: AranMP game (renamed)

Quote:
Originally posted by Saber Cherry:
Ywl,

You are so dead . I mean, I'm dead, but you're dead without even a chance of undeath. Except serving in my armies. Bwahaha!!!

-Cherry
Sure . I had a reputation of early exit in my previous games .
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Old December 23rd, 2003, 12:01 AM
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Default Re: AranMP game (renamed)

Sigh...

Even though I've played for a while. And even though I know that it's just a game, nothing really matters.

But everytime, I always feel so nervous and restless whenever I open my turn file.

Wan
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  #7  
Old December 23rd, 2003, 11:18 PM
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Default Re: AranMP game (renamed)

Turn 19.

Wendigo, I sent my file but your ISP rejected my mail. I sent it again at about 5:00 EST (GMT -5?).

Wan
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