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Old December 18th, 2003, 11:45 PM

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Default Re: Restricting AI death scale?

Yes it can, but it's unusual for 4 to attack you by turn 3. You can hold off the rest from attacking you while you fight that one.

Luck is a factor, but it's not the entirety. And even with bad luck you can beat them, by using strategy and not luck.

Like I said before; there is no way that you will understand any viewpoint other than those you present if you play in that particular fashion. Just as I can't see how it's a 'uber strategy game' playing 1 opponent on a large map. All I consider it is a slaughter since the AI isn't up to it.

If you want what you are saying. Try Gandalf's map where he allies all the computers and try that. It removes all of the 'luck' and regulates it to strategy and a war of attrition.

I haven't ignored them, but you have to learn to compensate for them, regardless. It's luck if you get a good initial position and type of independants beside you or not, which is the largest and most determining factor that I've found. But I don't disillusion myself to it being 'all about luck' when you provide as many variables as the luck does.

[ December 18, 2003, 22:11: Message edited by: Zen ]
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