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Old December 17th, 2003, 07:27 AM

Jasper Jasper is offline
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Default Re: Is growth scale must in a long game?

Quote:
Originally posted by ywl:
quote:
Originally posted by Jasper:
Growth +3 is certainly no where near as mandatory as Order +3 and Misfortune +3, which is both more powerfull and cheaper.
I don't use this combo. I'll see how bad I'll do in my game.
I'm curious to hear the outcome, but there are so many other factors involved in multiplayer (e.g. opponent skill, faction mathup, multiplayer dynamics, etc.) that it will be difficult to tell what effect anyone particular thing has had on how well you do, especially since you can't easily try the same scenario with a different Pretender.

IMHO the relative benefits of scales are much more easily compared in single player games, where you can more carefully control the environment.

For me it was as simple as comparing Order 3 + Misfortune 3 Pangaea, vs. the same Pretender with Turmoil 3 + Luck 3. This should be biased towards T+L, as Pangaea gets extra beneft from both, but for my test O+M was far more effective.

L+T in my experience can keep up with O+M, but only if you get extraordinarily lucky.

[ December 17, 2003, 05:28: Message edited by: Jasper ]
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